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authorEgor Yusov <egor.yusov@gmail.com>2019-01-31 16:26:41 +0000
committerEgor Yusov <egor.yusov@gmail.com>2019-01-31 16:26:41 +0000
commitda3fd6d1f9a24f881ef09a170f998b471d054742 (patch)
tree48a27d8ed51d519388f42315ae50285cd19e01fe /RenderScript/include/ShaderParser.h
parentUpdated HLSL2GLSLConverterApp (diff)
downloadDiligentTools-da3fd6d1f9a24f881ef09a170f998b471d054742.tar.gz
DiligentTools-da3fd6d1f9a24f881ef09a170f998b471d054742.zip
Improved handling unordered_maps
Diffstat (limited to 'RenderScript/include/ShaderParser.h')
-rw-r--r--RenderScript/include/ShaderParser.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/RenderScript/include/ShaderParser.h b/RenderScript/include/ShaderParser.h
index a0cf869..f3fae7e 100644
--- a/RenderScript/include/ShaderParser.h
+++ b/RenderScript/include/ShaderParser.h
@@ -29,11 +29,6 @@
#include "ClassMethodBinding.h"
#include "EngineObjectParserCommon.h"
-namespace std
-{
- DEFINE_ENUM_HASH( Diligent::SHADER_SOURCE_LANGUAGE )
-}
-
namespace Diligent
{
class ShaderParser final : public EngineObjectParserCommon<IShader>