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authorEgor Yusov <egor.yusov@gmail.com>2018-12-04 05:05:58 +0000
committerEgor Yusov <egor.yusov@gmail.com>2018-12-04 05:05:58 +0000
commit30e8825f6f1fefa29673d525b928990721f39d55 (patch)
tree29c4e3a31356d2eb48de58e5831256d5bf36b6c8 /RenderScript/include
parentUpdated lua bindings for SetVertexBuffers and SetIndexBuffer plus other updat... (diff)
downloadDiligentTools-30e8825f6f1fefa29673d525b928990721f39d55.tar.gz
DiligentTools-30e8825f6f1fefa29673d525b928990721f39d55.zip
Updated bindings for ClearDepthStencil and ClearRenderTarget
Diffstat (limited to 'RenderScript/include')
-rw-r--r--RenderScript/include/DeviceContextFuncBindings.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/RenderScript/include/DeviceContextFuncBindings.h b/RenderScript/include/DeviceContextFuncBindings.h
index 3d16729..ce0c76d 100644
--- a/RenderScript/include/DeviceContextFuncBindings.h
+++ b/RenderScript/include/DeviceContextFuncBindings.h
@@ -30,7 +30,6 @@
namespace std
{
- DEFINE_ENUM_HASH( Diligent::SET_RENDER_TARGETS_FLAGS )
DEFINE_ENUM_HASH( Diligent::CLEAR_DEPTH_STENCIL_FLAGS )
}
@@ -63,7 +62,6 @@ namespace Diligent
int TransitionShaderResources( lua_State * );
ClassMethodCaller<DeviceContextFuncBindings> m_TransitionShaderResourcesBinding;
- EnumMapping<SET_RENDER_TARGETS_FLAGS> m_SetRenderTargetsFlagsEnumMapping;
StateTransitionModeEnumMapping m_StateTransitionModeMapping;
EnumMapping<CLEAR_DEPTH_STENCIL_FLAGS> m_ClearDepthStencilFlagsEnumMapping;