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authorEgor Yusov <egor.yusov@gmail.com>2019-10-19 19:49:52 +0000
committerEgor Yusov <egor.yusov@gmail.com>2019-10-19 19:49:52 +0000
commit62dbbec16e3fbd9c6a7ab8943e727676d2ca5d20 (patch)
tree3f44b9f89135b3f0107aae5ac71be5d27c6cb4b1 /RenderScript/include
parentUpdated imgui (diff)
downloadDiligentTools-62dbbec16e3fbd9c6a7ab8943e727676d2ca5d20.tar.gz
DiligentTools-62dbbec16e3fbd9c6a7ab8943e727676d2ca5d20.zip
Few updates to comply with API version 240033
Diffstat (limited to 'RenderScript/include')
-rw-r--r--RenderScript/include/ScriptParser.h26
1 files changed, 25 insertions, 1 deletions
diff --git a/RenderScript/include/ScriptParser.h b/RenderScript/include/ScriptParser.h
index b65b0fc..9e5cf79 100644
--- a/RenderScript/include/ScriptParser.h
+++ b/RenderScript/include/ScriptParser.h
@@ -36,6 +36,28 @@ namespace Diligent
class ScriptParser : public RefCountedObject<IObject>
{
public:
+ struct CombinedDrawAttribs
+ {
+ union
+ {
+ Uint32 NumVertices = 0;
+ Uint32 NumIndices;
+ };
+ VALUE_TYPE IndexType = VT_UNDEFINED;
+ DRAW_FLAGS Flags = DRAW_FLAG_NONE;
+ RESOURCE_STATE_TRANSITION_MODE IndirectAttribsBufferStateTransitionMode = RESOURCE_STATE_TRANSITION_MODE_NONE;
+ Uint32 NumInstances = 1;
+ Uint32 BaseVertex = 0;
+ Uint32 IndirectDrawArgsOffset = 0;
+ union
+ {
+ Uint32 StartVertexLocation = 0;
+ Uint32 FirstIndexLocation;
+ };
+ Uint32 FirstInstanceLocation = 0;
+ IBuffer* pIndirectDrawAttribs = nullptr;
+ };
+
typedef RefCountedObject<IObject> TBase;
ScriptParser( IReferenceCounters* pRefCounters, IRenderDevice* pRenderDevice );
@@ -102,7 +124,9 @@ namespace Diligent
void PushFuncStub( lua_State *L, const RefCntAutoPtr<IBuffer> &pBuffer );
void PushFuncStub( lua_State *L, const ITexture* pTexture );
void PushFuncStub( lua_State *L, const RefCntAutoPtr<ITexture> &pTexture );
- void PushFuncStub( lua_State *L, const DrawAttribs &DrawAttribs );
+ void PushFuncStub( lua_State *L, const struct CombinedDrawAttribs &Attribs );
+ void PushFuncStub( lua_State *L, const DrawAttribs &Attribs );
+ void PushFuncStub( lua_State *L, const DrawIndexedAttribs &Attribs );
void PushFuncStub( lua_State *L, const IResourceMapping* pResourceMapping );
void PushFuncStub( lua_State *L, const RefCntAutoPtr<IResourceMapping> &pResourceMapping );
void PushFuncStub( lua_State *L, const ITextureView* pTextureView );