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| author | Egor Yusov <egor.yusov@gmail.com> | 2019-10-19 19:49:52 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2019-10-19 19:49:52 +0000 |
| commit | 62dbbec16e3fbd9c6a7ab8943e727676d2ca5d20 (patch) | |
| tree | 3f44b9f89135b3f0107aae5ac71be5d27c6cb4b1 /RenderScript/include | |
| parent | Updated imgui (diff) | |
| download | DiligentTools-62dbbec16e3fbd9c6a7ab8943e727676d2ca5d20.tar.gz DiligentTools-62dbbec16e3fbd9c6a7ab8943e727676d2ca5d20.zip | |
Few updates to comply with API version 240033
Diffstat (limited to 'RenderScript/include')
| -rw-r--r-- | RenderScript/include/ScriptParser.h | 26 |
1 files changed, 25 insertions, 1 deletions
diff --git a/RenderScript/include/ScriptParser.h b/RenderScript/include/ScriptParser.h index b65b0fc..9e5cf79 100644 --- a/RenderScript/include/ScriptParser.h +++ b/RenderScript/include/ScriptParser.h @@ -36,6 +36,28 @@ namespace Diligent class ScriptParser : public RefCountedObject<IObject> { public: + struct CombinedDrawAttribs + { + union + { + Uint32 NumVertices = 0; + Uint32 NumIndices; + }; + VALUE_TYPE IndexType = VT_UNDEFINED; + DRAW_FLAGS Flags = DRAW_FLAG_NONE; + RESOURCE_STATE_TRANSITION_MODE IndirectAttribsBufferStateTransitionMode = RESOURCE_STATE_TRANSITION_MODE_NONE; + Uint32 NumInstances = 1; + Uint32 BaseVertex = 0; + Uint32 IndirectDrawArgsOffset = 0; + union + { + Uint32 StartVertexLocation = 0; + Uint32 FirstIndexLocation; + }; + Uint32 FirstInstanceLocation = 0; + IBuffer* pIndirectDrawAttribs = nullptr; + }; + typedef RefCountedObject<IObject> TBase; ScriptParser( IReferenceCounters* pRefCounters, IRenderDevice* pRenderDevice ); @@ -102,7 +124,9 @@ namespace Diligent void PushFuncStub( lua_State *L, const RefCntAutoPtr<IBuffer> &pBuffer ); void PushFuncStub( lua_State *L, const ITexture* pTexture ); void PushFuncStub( lua_State *L, const RefCntAutoPtr<ITexture> &pTexture ); - void PushFuncStub( lua_State *L, const DrawAttribs &DrawAttribs ); + void PushFuncStub( lua_State *L, const struct CombinedDrawAttribs &Attribs ); + void PushFuncStub( lua_State *L, const DrawAttribs &Attribs ); + void PushFuncStub( lua_State *L, const DrawIndexedAttribs &Attribs ); void PushFuncStub( lua_State *L, const IResourceMapping* pResourceMapping ); void PushFuncStub( lua_State *L, const RefCntAutoPtr<IResourceMapping> &pResourceMapping ); void PushFuncStub( lua_State *L, const ITextureView* pTextureView ); |
