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| author | Egor Yusov <egor.yusov@gmail.com> | 2015-10-21 04:05:29 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2015-10-21 04:05:29 +0000 |
| commit | f2e065dee10fb110e9d51175ee6381333319ef56 (patch) | |
| tree | da85ca78fe050280d7592bf6bf1071410846031f /RenderScript/src/LayoutDescParser.cpp | |
| download | DiligentTools-f2e065dee10fb110e9d51175ee6381333319ef56.tar.gz DiligentTools-f2e065dee10fb110e9d51175ee6381333319ef56.zip | |
Release v1.0.0
Diffstat (limited to 'RenderScript/src/LayoutDescParser.cpp')
| -rw-r--r-- | RenderScript/src/LayoutDescParser.cpp | 151 |
1 files changed, 151 insertions, 0 deletions
diff --git a/RenderScript/src/LayoutDescParser.cpp b/RenderScript/src/LayoutDescParser.cpp new file mode 100644 index 0000000..a5bbda1 --- /dev/null +++ b/RenderScript/src/LayoutDescParser.cpp @@ -0,0 +1,151 @@ +/* Copyright 2015 Egor Yusov + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. + * + * In no event and under no legal theory, whether in tort (including negligence), + * contract, or otherwise, unless required by applicable law (such as deliberate + * and grossly negligent acts) or agreed to in writing, shall any Contributor be + * liable for any damages, including any direct, indirect, special, incidental, + * or consequential damages of any character arising as a result of this License or + * out of the use or inability to use the software (including but not limited to damages + * for loss of goodwill, work stoppage, computer failure or malfunction, or any and + * all other commercial damages or losses), even if such Contributor has been advised + * of the possibility of such damages. + */ + +#include "pch.h" +#include "LayoutDescParser.h" + +namespace std +{ + DEFINE_ENUM_HASH( Diligent::LayoutElement::FREQUENCY ) +} + +namespace Diligent +{ + const Char* LayoutDescParser::LayoutDescLibName = "LayoutDesc"; + + class LayoutElementLoader; // Used only as a template switch + + template<> + class MemberBinder<LayoutElementLoader> : public MemberBinderBase + { + public: + MemberBinder( size_t LayoutElementsOffset, size_t ElementsBufferOffset, size_t NumElementsOffset ) : + MemberBinderBase( ElementsBufferOffset ), + m_LayoutElementsOffset(LayoutElementsOffset), + m_NumElementsOffset(NumElementsOffset) + { + DEFINE_BINDER( m_Bindings, LayoutElement, InputIndex, Uint32, Validator<Uint32>( "Input Index", 0, 32 ) ) + DEFINE_BINDER( m_Bindings, LayoutElement, BufferSlot, Uint32, Validator<Uint32>( "Buffer Slot", 0, MaxBufferSlots ) ) + DEFINE_BINDER( m_Bindings, LayoutElement, NumComponents, Uint32, Validator<Uint32>( "Num Components", 1, 4 ) ) + + DEFINE_ENUM_BINDER( m_Bindings, LayoutElement, ValueType, VALUE_TYPE, m_ValueTypeEnumMapping ) + + DEFINE_BINDER( m_Bindings, LayoutElement, IsNormalized, Bool, Validator<Bool>() ) + DEFINE_BINDER( m_Bindings, LayoutElement, RelativeOffset, Uint32, Validator<Uint32>() ) + + + m_FrequencyEnumMapping.AddMapping( "FREQUENCY_PER_VERTEX", LayoutElement::FREQUENCY_PER_VERTEX ); + m_FrequencyEnumMapping.AddMapping( "FREQUENCY_PER_INSTANCE", LayoutElement::FREQUENCY_PER_INSTANCE ); + VERIFY( m_FrequencyEnumMapping.m_Str2ValMap.size() == LayoutElement::FREQUENCY_NUM_FREQUENCIES - 1, + "Unexpected map size. Did you update LayoutElement::FREQUENCY_PER_VERTEX enum?" ); + VERIFY( m_FrequencyEnumMapping.m_Val2StrMap.size() == LayoutElement::FREQUENCY_NUM_FREQUENCIES - 1, + "Unexpected map size. Did you update LayoutElement::FREQUENCY_PER_VERTEX enum?" ); + DEFINE_ENUM_BINDER( m_Bindings, LayoutElement, Frequency, LayoutElement::FREQUENCY, m_FrequencyEnumMapping ) + + DEFINE_BINDER( m_Bindings, LayoutElement, InstanceDataStepRate, Uint32, Validator<Uint32>() ) + } + + virtual void GetValue( lua_State *L, const void* pBasePointer ) + { + // Use raw pointer to push the value to Lua because the buffer + // most likely does not exist + const auto *Elements = GetMemberByOffest<const LayoutElement*>(pBasePointer, m_LayoutElementsOffset); + const auto &NumElements = GetMemberByOffest< Uint32 >( pBasePointer, m_NumElementsOffset ); + PushLuaArray( L, Elements, Elements + NumElements, [&]( const LayoutElement &Elem ) + { + PushLuaTable( L, &Elem, m_Bindings ); + } + ); + } + + virtual void SetValue( lua_State *L, int Index, void* pBasePointer ) + { + ParseLuaArray( L, Index, pBasePointer, [&]( void* _pBasePointer, int StackIndex, int NewArrayIndex ) + { + VERIFY( pBasePointer == _pBasePointer, "Sanity check failed" ); + auto &Elements = GetMemberByOffest<std::vector<LayoutElement> >( pBasePointer, m_MemberOffset ); + auto CurrIndex = Elements.size(); + if( CurrIndex != NewArrayIndex - 1 ) + SCRIPT_PARSING_ERROR( L, "Explicit array indices are not allowed in layout description. Provided index ", NewArrayIndex - 1, " conflicts with actual index ", CurrIndex, "." ); + Elements.resize( CurrIndex + 1 ); + ParseLuaTable( L, StackIndex, &(Elements)[CurrIndex], m_Bindings ); + if( Elements[CurrIndex].ValueType == VT_UNDEFINED ) + SCRIPT_PARSING_ERROR( L, "Valid value type must be specified for layout element #", CurrIndex ); + } + ); + + auto &ElementsBuffer = GetMemberByOffest<std::vector<LayoutElement> >( pBasePointer, m_MemberOffset ); + auto &LayoutElements = GetMemberByOffest< LayoutElement* >( pBasePointer, m_LayoutElementsOffset ); + auto &NumElements = GetMemberByOffest< Uint32 >( pBasePointer, m_NumElementsOffset ); + LayoutElements = ElementsBuffer.data(); + NumElements = static_cast<Uint32>( ElementsBuffer.size() ); + } + private: + BindingsMapType m_Bindings; + ValueTypeEnumMapping m_ValueTypeEnumMapping; + EnumMapping < LayoutElement::FREQUENCY > m_FrequencyEnumMapping; + size_t m_LayoutElementsOffset; + size_t m_NumElementsOffset; + }; + + LayoutDescParser::LayoutDescParser( IRenderDevice *pRenderDevice, lua_State *L ) : + EngineObjectParserCommon<IVertexDescription>( pRenderDevice, L, LayoutDescLibName ), + m_SetInputLayoutBinding( this, L, "Context", "SetInputLayout", &LayoutDescParser::SetInputLayout ) + { + DEFINE_BUFFERED_STRING_BINDER( m_Bindings, LayoutDescWrapper, Name, NameBuffer ) + + auto *pLayoutElemBinder = + new MemberBinder<LayoutElementLoader>( + offsetof(LayoutDescWrapper, LayoutElements), + offsetof(LayoutDescWrapper, ElementsBuffer), + offsetof(LayoutDescWrapper, NumElements) + ); + m_Bindings.insert( std::make_pair( "LayoutElements", std::unique_ptr<MemberBinderBase>(pLayoutElemBinder) ) ); + }; + + void LayoutDescParser::CreateObj( lua_State *L ) + { + INIT_LUA_STACK_TRACKING( L ); + + LayoutDescWrapper LayoutDesc; + ParseLuaTable( L, -2, &LayoutDesc, m_Bindings ); + CHECK_LUA_STACK_HEIGHT(); + + auto ppVertexShader = GetUserData<IShader**>( L, -1, "Metatables.Shader" ); + auto ppVertDesc = reinterpret_cast<IVertexDescription**>(lua_newuserdata( L, sizeof( IVertexDescription* ) )); + *ppVertDesc = nullptr; + m_pRenderDevice->CreateVertexDescription( LayoutDesc, *ppVertexShader, ppVertDesc ); + if( *ppVertDesc == nullptr ) + SCRIPT_PARSING_ERROR(L, "Failed to create vertex description") + + CHECK_LUA_STACK_HEIGHT( +1 ); + } + + int LayoutDescParser::SetInputLayout( lua_State *L ) + { + auto pVertDesc = *GetUserData<IVertexDescription**>( L, 1, m_MetatableRegistryName.c_str() ); + auto *pContext = LoadDeviceContextFromRegistry( L ); + pContext->SetVertexDescription( pVertDesc ); + return 0; + } +} |
