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| author | assiduous <assiduous@diligentgraphics.com> | 2019-12-12 23:16:42 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2019-12-12 23:16:42 +0000 |
| commit | d9ff664e3d796f9526ed29b7a1066b3d3fb443b1 (patch) | |
| tree | bc94032e85347cdd26cc4c3c67d288bcfa9ef540 /RenderScript/src/ResourceMappingParser.cpp | |
| parent | appveyor: swithced to VS2019 and enabled tests (diff) | |
| download | DiligentTools-d9ff664e3d796f9526ed29b7a1066b3d3fb443b1.tar.gz DiligentTools-d9ff664e3d796f9526ed29b7a1066b3d3fb443b1.zip | |
Removed RenderScript and lua
Diffstat (limited to 'RenderScript/src/ResourceMappingParser.cpp')
| -rw-r--r-- | RenderScript/src/ResourceMappingParser.cpp | 146 |
1 files changed, 0 insertions, 146 deletions
diff --git a/RenderScript/src/ResourceMappingParser.cpp b/RenderScript/src/ResourceMappingParser.cpp deleted file mode 100644 index f5e833b..0000000 --- a/RenderScript/src/ResourceMappingParser.cpp +++ /dev/null @@ -1,146 +0,0 @@ -/* Copyright 2019 Diligent Graphics LLC - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. - * - * In no event and under no legal theory, whether in tort (including negligence), - * contract, or otherwise, unless required by applicable law (such as deliberate - * and grossly negligent acts) or agreed to in writing, shall any Contributor be - * liable for any damages, including any direct, indirect, special, incidental, - * or consequential damages of any character arising as a result of this License or - * out of the use or inability to use the software (including but not limited to damages - * for loss of goodwill, work stoppage, computer failure or malfunction, or any and - * all other commercial damages or losses), even if such Contributor has been advised - * of the possibility of such damages. - */ - -#include "pch.h" -#include "ResourceMappingParser.h" -#include "TextureViewParser.h" -#include "BufferParser.h" -#include "BufferViewParser.h" - -namespace Diligent -{ - const Char* ResourceMappingParser::ResourceMappingLibName = "ResourceMapping"; - - ResourceMappingParser::ResourceMappingParser( IRenderDevice *pRenderDevice, lua_State *L, - TextureViewParser *pTexViewParser, - BufferParser *pBuffParser, - BufferViewParser *pBuffViewParser ) : - EngineObjectParserBase( pRenderDevice, L, ResourceMappingLibName), - m_pTexViewParser( pTexViewParser ), - m_pBuffParser( pBuffParser ), - m_pBuffViewParser( pBuffViewParser ), - m_MappedResourceMetatables( { pTexViewParser->GetMetatableName(), pBuffParser->GetMetatableName(), pBuffViewParser->GetMetatableName() } ) - { - DEFINE_BINDER_EX( m_Bindings, ResourceMappingEntry, Name, const Char*, SkipValidationFunc<const Char*> ); - DEFINE_BINDER_EX( m_Bindings, ResourceMappingEntry, pObject, EngineObjectPtrLoader<IDeviceObject>, m_MappedResourceMetatables ); - }; - - void ResourceMappingParser::CreateObj( lua_State *L ) - { - std::vector<ResourceMappingEntry> Entries; - - ParseLuaArray( L, 1, &Entries, [ &]( void* pBasePointer, int StackIndex, int NewArrayIndex ) - { - VERIFY( pBasePointer == &Entries, "Sanity check failed" ); - auto CurrIndex = Entries.size(); - if( static_cast<int>(CurrIndex) != NewArrayIndex - 1 ) - SCRIPT_PARSING_ERROR( L, "Explicit array indices are not allowed in resource mapping description. Provided index ", NewArrayIndex - 1, " conflicts with actual index ", CurrIndex, "." ); - Entries.resize( CurrIndex + 1 ); - ParseLuaTable( L, StackIndex, &(Entries)[CurrIndex], m_Bindings ); - } - ); - - Entries.push_back( ResourceMappingEntry() ); - - // Note that ResourceMappingEntry.Name is declared as const Char*, not as String. - // This is not a problem as Lua guarantees that all pointers to string values - // remain valid as long as these strings are not popped from the stack - ResourceMappingDesc ResourceMappingDesc; - ResourceMappingDesc.pEntries = Entries.data(); - - IResourceMapping **ppResourceMapping = reinterpret_cast<IResourceMapping**>( lua_newuserdata( L, sizeof( IResourceMapping* ) ) ); - *ppResourceMapping = nullptr; - m_pRenderDevice->CreateResourceMapping( ResourceMappingDesc, ppResourceMapping ); - if( *ppResourceMapping == nullptr ) - SCRIPT_PARSING_ERROR(L, "Failed to create resource mapping") - } - - void ResourceMappingParser::DestroyObj( void *pData ) - { - if( pData != nullptr ) - { - auto ppObject = reinterpret_cast<IResourceMapping**>(pData); - if( *ppObject != nullptr ) - (*ppObject)->Release(); - } - } - - void ResourceMappingParser::ReadField( lua_State *L, void *pData, const Char *Field ) - { - auto *pResourceMapping = *reinterpret_cast<IResourceMapping**>(pData); - Diligent::RefCntAutoPtr<IDeviceObject> pResource; - pResourceMapping->GetResource( Field, &pResource ); - Diligent::RefCntAutoPtr<IObject> pTextureView; - Diligent::RefCntAutoPtr<IObject> pBuffer; - if( pResource ) - { - pResource->QueryInterface( IID_TextureView, &pTextureView ); - if( pTextureView ) - { - m_pTexViewParser->PushObject(L, pTextureView); - } - - if( !pTextureView ) - { - pResource->QueryInterface( IID_Buffer, &pBuffer ); - if( pBuffer ) - { - m_pBuffParser->PushObject( L, pBuffer ); - } - } - } - - if( !(pTextureView || pBuffer) ) - { - lua_pushnil( L ); // -0 | +1 -> +1 - } - } - - void ResourceMappingParser::UpdateField( lua_State *L, void *pData, const Char *Field ) - { - auto *pResourceMapping = *reinterpret_cast<IResourceMapping**>(pData); - if( lua_type( L, 3 ) == LUA_TNIL ) - { - pResourceMapping->RemoveResourceByName( Field ); - } - else - { - auto pResource = *GetUserData<IDeviceObject**>( L, 3, m_MappedResourceMetatables ); - pResourceMapping->AddResource( Field, pResource, false ); - } - } - - void ResourceMappingParser::GetObjectByName( lua_State *L, const Char *ShaderName, IResourceMapping** ppObject ) - { - auto pObject = *GetGlobalObject<IResourceMapping**>( L, ShaderName, m_MetatableRegistryName.c_str() ); - *ppObject = pObject; - pObject->AddRef(); - } - - void ResourceMappingParser::PushExistingObject( lua_State *L, const void *pObject ) - { - auto ppObject = reinterpret_cast<IResourceMapping**>(lua_newuserdata( L, sizeof( IResourceMapping* ) )); - *ppObject = reinterpret_cast<IResourceMapping*>(const_cast<void*>(pObject)); - (*ppObject)->AddRef(); - } -} |
