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| author | Assiduous <61806567+TheMostDiligent@users.noreply.github.com> | 2021-03-18 05:06:50 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-03-18 05:06:50 +0000 |
| commit | 1de4b5caf9a2f779b2a160c210b425e1c63bb1a9 (patch) | |
| tree | fcac53b85a8f10b5a6a698cdc7c3ccd21f700625 /TextureLoader/src | |
| parent | Updated readme (diff) | |
| parent | Fix misc. typos (diff) | |
| download | DiligentTools-1de4b5caf9a2f779b2a160c210b425e1c63bb1a9.tar.gz DiligentTools-1de4b5caf9a2f779b2a160c210b425e1c63bb1a9.zip | |
Merge pull request #21 from luzpaz/typos
Fix misc. typos
Diffstat (limited to 'TextureLoader/src')
| -rw-r--r-- | TextureLoader/src/DDSLoader.cpp | 4 | ||||
| -rw-r--r-- | TextureLoader/src/PNGCodec.c | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/TextureLoader/src/DDSLoader.cpp b/TextureLoader/src/DDSLoader.cpp index d6a4335..3f61369 100644 --- a/TextureLoader/src/DDSLoader.cpp +++ b/TextureLoader/src/DDSLoader.cpp @@ -485,7 +485,7 @@ static TEXTURE_FORMAT DXGIFormatToTexFormat( DXGI_FORMAT TexFormat ) case DXGI_FORMAT_BC7_UNORM: return TEX_FORMAT_BC7_UNORM; case DXGI_FORMAT_BC7_UNORM_SRGB: return TEX_FORMAT_BC7_UNORM_SRGB; - default: UNEXPECTED( "Unsupported DXGI formate" ); return TEX_FORMAT_UNKNOWN; + default: UNEXPECTED( "Unsupported DXGI format" ); return TEX_FORMAT_UNKNOWN; } } @@ -619,7 +619,7 @@ static DXGI_FORMAT GetDXGIFormat(const DDS_PIXELFORMAT& ddpf) // No DXGI format maps to ISBITMASK(0x000000ff, 0x0000ff00, 0x00ff0000, 0x00000000) aka D3DFMT_X8B8G8R8 // Note that many common DDS reader/writers (including D3DX) swap the - // the RED/BLUE masks for 10:10:10:2 formats. We assumme + // the RED/BLUE masks for 10:10:10:2 formats. We assume // below that the 'backwards' header mask is being used since it is most // likely written by D3DX. The more robust solution is to use the 'DX10' // header extension and specify the DXGI_FORMAT_R10G10B10A2_UNORM format directly diff --git a/TextureLoader/src/PNGCodec.c b/TextureLoader/src/PNGCodec.c index 9ccb920..d02cb9e 100644 --- a/TextureLoader/src/PNGCodec.c +++ b/TextureLoader/src/PNGCodec.c @@ -159,7 +159,7 @@ DECODE_PNG_RESULT Diligent_DecodePng(IDataBlob* pSrcPngBits, //Array of row pointers. One for every row. rowPtrs = malloc(sizeof(png_bytep) * pDstImgDesc->Height); - //Alocate a buffer with enough space. + //Allocate a buffer with enough space. pDstImgDesc->RowStride = pDstImgDesc->Width * (Uint32)bit_depth * pDstImgDesc->NumComponents / 8u; // Align stride to 4 bytes pDstImgDesc->RowStride = (pDstImgDesc->RowStride + 3u) & ~3u; @@ -169,7 +169,7 @@ DECODE_PNG_RESULT Diligent_DecodePng(IDataBlob* pSrcPngBits, for (size_t i = 0; i < pDstImgDesc->Height; i++) rowPtrs[i] = pRow0 + i * pDstImgDesc->RowStride; - //Read the imagedata and write it to the adresses pointed to + //Read the imagedata and write it to the addresses pointed to //by rowptrs (in other words: our image databuffer) png_read_image(png, rowPtrs); |
