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-rw-r--r--AssetLoader/interface/GLTFResourceManager.hpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/AssetLoader/interface/GLTFResourceManager.hpp b/AssetLoader/interface/GLTFResourceManager.hpp
index 520a149..9a8fbbe 100644
--- a/AssetLoader/interface/GLTFResourceManager.hpp
+++ b/AssetLoader/interface/GLTFResourceManager.hpp
@@ -49,7 +49,8 @@ public:
struct BufferAllocation
{
- Uint32 BufferIndex = 0;
+ Int32 BufferIndex = -1;
+
VariableSizeAllocationsManager::Allocation Region;
bool IsValid() const
@@ -59,7 +60,7 @@ public:
};
struct TextureAllocation
{
- Uint32 TextureIndex = 0;
+ Int32 TextureIndex = -1;
DynamicAtlasManager::Region Region;
bool IsValid() const
@@ -91,18 +92,18 @@ public:
void FreeBufferSpace(BufferAllocation&& Allocation);
- IBuffer* GetBuffer(Uint32 Idx)
+ IBuffer* GetBuffer(const BufferAllocation& Allocation)
{
- return m_Buffers[Idx].pBuffer;
+ return m_Buffers[Allocation.BufferIndex].pBuffer;
}
TextureAllocation AllocateTextureSpace(Uint32 TextureIndex, Uint32 Width, Uint32 Height);
void FreeTextureSpace(TextureAllocation&& Allocation);
- ITexture* GetTexture(Uint32 Idx)
+ ITexture* GetTexture(const TextureAllocation& Allocation)
{
- return m_Textures[Idx].pTexture;
+ return m_Textures[Allocation.TextureIndex].pTexture;
}
private: