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+/*
+ * Copyright 2019-2020 Diligent Graphics LLC
+ * Copyright 2015-2019 Egor Yusov
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * In no event and under no legal theory, whether in tort (including negligence),
+ * contract, or otherwise, unless required by applicable law (such as deliberate
+ * and grossly negligent acts) or agreed to in writing, shall any Contributor be
+ * liable for any damages, including any direct, indirect, special, incidental,
+ * or consequential damages of any character arising as a result of this License or
+ * out of the use or inability to use the software (including but not limited to damages
+ * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
+ * all other commercial damages or losses), even if such Contributor has been advised
+ * of the possibility of such damages.
+ */
+
+#pragma once
+
+#include <mutex>
+#include <vector>
+
+#include "../../../DiligentCore/Graphics/GraphicsEngine/interface/RenderDevice.h"
+#include "../../../DiligentCore/Graphics/GraphicsEngine/interface/DeviceContext.h"
+#include "../../../DiligentCore/Common/interface/RefCntAutoPtr.hpp"
+#include "../../../DiligentCore/Common/interface/ObjectBase.hpp"
+#include "../../../DiligentCore/Graphics/GraphicsAccessories/interface/VariableSizeAllocationsManager.hpp"
+#include "../../../DiligentCore/Graphics/GraphicsAccessories/interface/DynamicAtlasManager.hpp"
+
+
+namespace Diligent
+{
+
+/// GLTF resource manager
+class GLTFResourceManager : public ObjectBase<IObject>
+{
+public:
+ using TBase = ObjectBase<IObject>;
+
+ struct BufferAllocation
+ {
+ Uint32 BufferIndex = 0;
+ VariableSizeAllocationsManager::Allocation Region;
+
+ bool IsValid() const
+ {
+ return Region.IsValid();
+ }
+ };
+ struct TextureAllocation
+ {
+ Uint32 TextureIndex = 0;
+ DynamicAtlasManager::Region Region;
+
+ bool IsValid() const
+ {
+ return !Region.IsEmpty();
+ }
+ };
+
+ struct TextureCacheAttribs
+ {
+ TextureDesc Desc;
+ Uint32 Granularity = 128;
+ };
+ struct CreateInfo
+ {
+ const BufferDesc* Buffers = nullptr; // [NumBuffers]
+ Uint32 NumBuffers = 0;
+
+ const TextureCacheAttribs* Textures = nullptr; // [NumTextures]
+ Uint32 NumTextures = 0;
+ };
+
+ static RefCntAutoPtr<GLTFResourceManager> Create(IRenderDevice* pDevice,
+ const CreateInfo& CI);
+
+
+ /// Allocates space in the buffer
+ BufferAllocation AllocateBufferSpace(Uint32 BufferIndex, Uint32 Size, Uint32 Alignment);
+
+ void FreeBufferSpace(BufferAllocation&& Allocation);
+
+ IBuffer* GetBuffer(Uint32 Idx)
+ {
+ return m_Buffers[Idx].pBuffer;
+ }
+
+ TextureAllocation AllocateTextureSpace(Uint32 TextureIndex, Uint32 Width, Uint32 Height);
+
+ void FreeTextureSpace(TextureAllocation&& Allocation);
+
+ ITexture* GetTexture(Uint32 Idx)
+ {
+ return m_Textures[Idx].pTexture;
+ }
+
+private:
+ template <typename AllocatorType, typename ObjectType>
+ friend class MakeNewRCObj;
+
+ GLTFResourceManager(IReferenceCounters* pRefCounters,
+ IRenderDevice* pDevice,
+ const CreateInfo& CI);
+
+ struct BufferCache
+ {
+ BufferCache(IRenderDevice* pDevice, const BufferDesc& BuffDesc);
+
+ // clang-format off
+ BufferCache (const BufferCache&) = delete;
+ BufferCache& operator=(const BufferCache&) = delete;
+ BufferCache& operator=(BufferCache&&) = delete;
+ // clang-format on
+
+ BufferCache(BufferCache&& Cache) noexcept :
+ Mgr{std::move(Cache.Mgr)},
+ pBuffer{std::move(Cache.pBuffer)}
+ {}
+
+ std::mutex Mtx;
+ VariableSizeAllocationsManager Mgr;
+ RefCntAutoPtr<IBuffer> pBuffer;
+ };
+ std::vector<BufferCache> m_Buffers;
+
+ struct TextureCache
+ {
+ TextureCache(IRenderDevice* pDevice, const TextureCacheAttribs& CacheCI);
+
+ // clang-format off
+ TextureCache (const TextureCache&) = delete;
+ TextureCache& operator=(const TextureCache&) = delete;
+ TextureCache& operator=(TextureCache&&) = delete;
+ // clang-format on
+
+ TextureCache(TextureCache&& Cache) noexcept :
+ Granularity{Cache.Granularity},
+ Mgr{std::move(Cache.Mgr)},
+ pTexture{std::move(Cache.pTexture)}
+ {}
+
+ const Uint32 Granularity;
+
+ std::mutex Mtx;
+ DynamicAtlasManager Mgr;
+ RefCntAutoPtr<ITexture> pTexture;
+ };
+ std::vector<TextureCache> m_Textures;
+};
+
+} // namespace Diligent