diff options
Diffstat (limited to 'AssetLoader/src/GLTFLoader.cpp')
| -rw-r--r-- | AssetLoader/src/GLTFLoader.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/AssetLoader/src/GLTFLoader.cpp b/AssetLoader/src/GLTFLoader.cpp index ac161d6..e573963 100644 --- a/AssetLoader/src/GLTFLoader.cpp +++ b/AssetLoader/src/GLTFLoader.cpp @@ -1415,7 +1415,7 @@ void Model::LoadFromFile(IRenderDevice* pDevice, VBDesc.Name = "GLTF vertex attribs 0 buffer"; VBDesc.uiSizeInBytes = static_cast<Uint32>(VertexData0.size() * sizeof(VertexData0[0])); VBDesc.BindFlags = BIND_VERTEX_BUFFER; - VBDesc.Usage = USAGE_STATIC; + VBDesc.Usage = USAGE_IMMUTABLE; BufferData BuffData(VertexData0.data(), VBDesc.uiSizeInBytes); pDevice->CreateBuffer(VBDesc, &BuffData, &pVertexBuffer[0]); @@ -1427,7 +1427,7 @@ void Model::LoadFromFile(IRenderDevice* pDevice, VBDesc.Name = "GLTF vertex attribs 1 buffer"; VBDesc.uiSizeInBytes = static_cast<Uint32>(VertexData1.size() * sizeof(VertexData1[0])); VBDesc.BindFlags = BIND_VERTEX_BUFFER; - VBDesc.Usage = USAGE_STATIC; + VBDesc.Usage = USAGE_IMMUTABLE; BufferData BuffData(VertexData1.data(), VBDesc.uiSizeInBytes); pDevice->CreateBuffer(VBDesc, &BuffData, &pVertexBuffer[1]); @@ -1440,7 +1440,7 @@ void Model::LoadFromFile(IRenderDevice* pDevice, IBDesc.Name = "GLTF inde buffer"; IBDesc.uiSizeInBytes = static_cast<Uint32>(IndexBuffer.size() * sizeof(IndexBuffer[0])); IBDesc.BindFlags = BIND_INDEX_BUFFER; - IBDesc.Usage = USAGE_STATIC; + IBDesc.Usage = USAGE_IMMUTABLE; BufferData BuffData(IndexBuffer.data(), IBDesc.uiSizeInBytes); pDevice->CreateBuffer(IBDesc, &BuffData, &pIndexBuffer); |
