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-rw-r--r--Imgui/src/ImGuiImplLinuxX11.cpp192
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diff --git a/Imgui/src/ImGuiImplLinuxX11.cpp b/Imgui/src/ImGuiImplLinuxX11.cpp
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+/* Copyright 2019 Diligent Graphics LLC
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
+ *
+ * In no event and under no legal theory, whether in tort (including negligence),
+ * contract, or otherwise, unless required by applicable law (such as deliberate
+ * and grossly negligent acts) or agreed to in writing, shall any Contributor be
+ * liable for any damages, including any direct, indirect, special, incidental,
+ * or consequential damages of any character arising as a result of this License or
+ * out of the use or inability to use the software (including but not limited to damages
+ * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
+ * all other commercial damages or losses), even if such Contributor has been advised
+ * of the possibility of such damages.
+ */
+
+#include <X11/Xlib.h>
+#include <X11/keysym.h>
+#include <X11/Xutil.h>
+
+#ifdef Bool
+# undef Bool
+#endif
+
+#ifdef True
+# undef True
+#endif
+
+#ifdef False
+# undef False
+#endif
+
+
+#include "imgui.h"
+
+#include "ImGuiImplLinuxX11.h"
+
+namespace Diligent
+{
+
+ImGuiImplLinuxX11::ImGuiImplLinuxX11(IRenderDevice* pDevice,
+ TEXTURE_FORMAT BackBufferFmt,
+ TEXTURE_FORMAT DepthBufferFmt,
+ Uint32 DisplayWidth,
+ Uint32 DisplayHeight,
+ Uint32 InitialVertexBufferSize,
+ Uint32 InitialIndexBufferSize) :
+ ImGuiImplDiligent(pDevice, BackBufferFmt, DepthBufferFmt, InitialVertexBufferSize, InitialIndexBufferSize)
+{
+
+ auto& io = ImGui::GetIO();
+ io.DisplaySize = ImVec2(DisplayWidth, DisplayHeight);
+
+ io.BackendPlatformName = "Diligent-ImGuiImplLinuxX11";
+
+ // Keyboard mapping. ImGui will use those indices to peek into the io.KeysDown[] array that we will update during the application lifetime.
+ io.KeyMap[ImGuiKey_Tab] = 256;
+ io.KeyMap[ImGuiKey_LeftArrow] = 257;
+ io.KeyMap[ImGuiKey_RightArrow] = 258;
+ io.KeyMap[ImGuiKey_UpArrow] = 259;
+ io.KeyMap[ImGuiKey_DownArrow] = 260;
+ io.KeyMap[ImGuiKey_PageUp] = 261;
+ io.KeyMap[ImGuiKey_PageDown] = 262;
+ io.KeyMap[ImGuiKey_Home] = 263;
+ io.KeyMap[ImGuiKey_End] = 264;
+ io.KeyMap[ImGuiKey_Insert] = 265;
+ io.KeyMap[ImGuiKey_Delete] = 266;
+ io.KeyMap[ImGuiKey_Backspace] = 267;
+ io.KeyMap[ImGuiKey_Space] = 268;
+ io.KeyMap[ImGuiKey_Enter] = 269;
+ //io.KeyMap[ImGuiKey_Escape] = 270;
+ io.KeyMap[ImGuiKey_KeyPadEnter] = 271;
+ io.KeyMap[ImGuiKey_A] = 'A';
+ io.KeyMap[ImGuiKey_C] = 'C';
+ io.KeyMap[ImGuiKey_V] = 'V';
+ io.KeyMap[ImGuiKey_X] = 'X';
+ io.KeyMap[ImGuiKey_Y] = 'Y';
+ io.KeyMap[ImGuiKey_Z] = 'Z';
+
+ m_LastTimestamp = std::chrono::high_resolution_clock::now();
+}
+
+ImGuiImplLinuxX11::~ImGuiImplLinuxX11()
+{
+}
+
+void ImGuiImplLinuxX11::NewFrame()
+{
+ auto now = std::chrono::high_resolution_clock::now();
+ auto elapsed_ns = now - m_LastTimestamp;
+ m_LastTimestamp = now;
+ auto& io = ImGui::GetIO();
+ io.DeltaTime = static_cast<float>(elapsed_ns.count() / 1e+9);
+
+ ImGuiImplDiligent::NewFrame();
+}
+
+
+bool ImGuiImplLinuxX11::HandleXEvent(XEvent* event)
+{
+ auto& io = ImGui::GetIO();
+ switch (event->type)
+ {
+ case ButtonPress:
+ case ButtonRelease:
+ {
+ bool IsPressed = event->type == ButtonPress;
+ auto* xbe = reinterpret_cast<XButtonEvent *>(event);
+ switch(xbe->button)
+ {
+ case Button1: io.MouseDown[0] = IsPressed; break; // Left
+ case Button2: io.MouseDown[2] = IsPressed; break; // Middle
+ case Button3: io.MouseDown[1] = IsPressed; break; // Right
+ case Button4: io.MouseWheel += 1; break;
+ case Button5: io.MouseWheel -= 1; break;
+ }
+ return io.WantCaptureMouse;
+ }
+
+ case MotionNotify:
+ {
+ XMotionEvent* xme = (XMotionEvent *)event;
+ io.MousePos = ImVec2(xme->x, xme->y);
+ return io.WantCaptureMouse;
+ }
+
+ case ConfigureNotify:
+ {
+ XConfigureEvent *xce = (XConfigureEvent *)event;
+ io.DisplaySize = ImVec2(xce->width, xce->height);
+ return false;
+ }
+
+ case KeyPress:
+ case KeyRelease:
+ {
+ bool IsPressed = event->type == KeyPress;
+ io.KeyCtrl = (event->xkey.state & ControlMask) != 0;
+ io.KeyShift = (event->xkey.state & ShiftMask) != 0;
+ io.KeyAlt = (event->xkey.state & Mod1Mask) != 0;
+
+ KeySym keysym = 0;
+ constexpr int buff_sz = 80;
+ char buffer[buff_sz];
+ int num_char = XLookupString((XKeyEvent *)event, buffer, buff_sz, &keysym, 0);
+ int k = 0;
+ switch(keysym)
+ {
+ case XK_Tab: k = io.KeyMap[ImGuiKey_Tab]; break;
+ case XK_Left: k = io.KeyMap[ImGuiKey_LeftArrow]; break;
+ case XK_Right: k = io.KeyMap[ImGuiKey_RightArrow]; break;
+ case XK_Up: k = io.KeyMap[ImGuiKey_UpArrow]; break;
+ case XK_Down: k = io.KeyMap[ImGuiKey_DownArrow]; break;
+ case XK_Page_Up: k = io.KeyMap[ImGuiKey_PageUp]; break;
+ case XK_Page_Down: k = io.KeyMap[ImGuiKey_PageDown]; break;
+ case XK_Home: k = io.KeyMap[ImGuiKey_Home]; break;
+ case XK_End: k = io.KeyMap[ImGuiKey_End]; break;
+ case XK_Insert: k = io.KeyMap[ImGuiKey_Insert]; break;
+ case XK_Delete: k = io.KeyMap[ImGuiKey_Delete]; break;
+ case XK_BackSpace: k = io.KeyMap[ImGuiKey_Backspace]; break;
+ //case XK_space: k = io.KeyMap[ImGuiKey_Space]; break;
+ case XK_Return: k = io.KeyMap[ImGuiKey_Enter]; break;
+ case XK_Escape: k = io.KeyMap[ImGuiKey_Escape]; break;
+ case XK_KP_Enter: k = io.KeyMap[ImGuiKey_KeyPadEnter];break;
+ }
+
+ if (k!=0)
+ io.KeysDown[k] = IsPressed;
+
+ if (k == 0 && IsPressed)
+ {
+ for (int i=0; i < num_char; ++i)
+ io.AddInputCharacter(buffer[i]);
+ }
+
+ return io.WantCaptureKeyboard;
+ }
+
+ default:
+ break;
+ }
+ return false;
+}
+
+}