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-rw-r--r--RenderScript/build/Windows.Shared/RenderScript.Shared.vcxitems86
1 files changed, 86 insertions, 0 deletions
diff --git a/RenderScript/build/Windows.Shared/RenderScript.Shared.vcxitems b/RenderScript/build/Windows.Shared/RenderScript.Shared.vcxitems
new file mode 100644
index 0000000..97ee3ba
--- /dev/null
+++ b/RenderScript/build/Windows.Shared/RenderScript.Shared.vcxitems
@@ -0,0 +1,86 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup Label="Globals">
+ <MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
+ <HasSharedItems>true</HasSharedItems>
+ <ItemsProjectGuid>{ac843cd8-70c4-4bf9-bbfb-bb8e5979f81e}</ItemsProjectGuid>
+ <ItemsRootNamespace>RenderScript</ItemsRootNamespace>
+ <ItemsProjectName>RenderScript.Shared</ItemsProjectName>
+ <CodeSharingProject>248F659F-DAC5-46E8-AC09-60EC9FC95053</CodeSharingProject>
+ </PropertyGroup>
+ <ItemDefinitionGroup>
+ <ClCompile>
+ <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(MSBuildThisFileDirectory)</AdditionalIncludeDirectories>
+ </ClCompile>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ProjectCapability Include="SourceItemsFromImports" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\BlendStateDescParser.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\BufferParser.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\BufferViewParser.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\ClassMethodBinding.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\ConvenienceFunctions.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\Debug.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\DepthStencilStateDescParser.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\DeviceContextFuncBindings.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\DrawAttribsParser.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\EngineObjectParserBase.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\EngineObjectParserCommon.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\EnumMappings.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\InputLayoutDescParser.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\LuaBindings.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\LuaFunctionBinding.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\LuaWrappers.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\ParsingErrors.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\pch.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\PSODescParser.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\RasterizerStateDescParser.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\ResourceMappingParser.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\SamplerParser.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\ScissorRectParser.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\ScriptParser.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\ShaderParser.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\ShaderResourceBindingParser.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\ShaderVariableParser.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\TextureParser.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\TextureViewParser.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\ViewportParser.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\BlendStateDescParser.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\BufferParser.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\BufferViewParser.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\DepthStencilStateDescParser.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\DeviceContextFuncBindings.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\DrawAttribsParser.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\EngineObjectParserBase.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\EnumMappings.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\InputLayoutDescParser.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\LuaBindings.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\LuaFunctionBinding.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\LuaWrappers.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\ParsingErrors.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\pch.cpp">
+ <PrecompiledHeader>Create</PrecompiledHeader>
+ </ClCompile>
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\PSODescParser.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\RasterizerStateDescParser.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\ResourceMappingParser.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\SamplerParser.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\ScissorRectParser.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\ScriptParser.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\ShaderParser.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\ShaderResourceBindingParser.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\ShaderVariableParser.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\TextureParser.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\TextureViewParser.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\ViewportParser.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <Text Include="$(MSBuildThisFileDirectory)..\..\CMakeLists.txt">
+ <DeploymentContent>false</DeploymentContent>
+ </Text>
+ </ItemGroup>
+</Project> \ No newline at end of file