diff options
Diffstat (limited to 'RenderScript/include/EngineObjectParserCommon.h')
| -rw-r--r-- | RenderScript/include/EngineObjectParserCommon.h | 70 |
1 files changed, 0 insertions, 70 deletions
diff --git a/RenderScript/include/EngineObjectParserCommon.h b/RenderScript/include/EngineObjectParserCommon.h deleted file mode 100644 index 29b428d..0000000 --- a/RenderScript/include/EngineObjectParserCommon.h +++ /dev/null @@ -1,70 +0,0 @@ -/* Copyright 2019 Diligent Graphics LLC - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. - * - * In no event and under no legal theory, whether in tort (including negligence), - * contract, or otherwise, unless required by applicable law (such as deliberate - * and grossly negligent acts) or agreed to in writing, shall any Contributor be - * liable for any damages, including any direct, indirect, special, incidental, - * or consequential damages of any character arising as a result of this License or - * out of the use or inability to use the software (including but not limited to damages - * for loss of goodwill, work stoppage, computer failure or malfunction, or any and - * all other commercial damages or losses), even if such Contributor has been advised - * of the possibility of such damages. - */ - -#pragma once - -#include "EngineObjectParserBase.h" - -namespace Diligent -{ - template<typename ObjectType> - class EngineObjectParserCommon : public EngineObjectParserBase - { - public: - EngineObjectParserCommon( IRenderDevice *pRenderDevice, lua_State *L, const Char *LibName ) : - EngineObjectParserBase( pRenderDevice, L, LibName ) - {} - - virtual void GetObjectByName( lua_State *L, const Char *ShaderName, ObjectType** ppObject ) - { - auto pObject = *GetGlobalObject<ObjectType**>( L, ShaderName, m_MetatableRegistryName.c_str() ); - *ppObject = pObject; - pObject->AddRef(); - } - - protected: - virtual void PushExistingObject( lua_State *L, const void *pObject ) - { - auto ppObject = reinterpret_cast<ObjectType**>(lua_newuserdata( L, sizeof( ObjectType* ) )); - *ppObject = reinterpret_cast<ObjectType*>(const_cast<void*>(pObject)); - (*ppObject)->AddRef(); - } - - virtual void DestroyObj( void *pData ) - { - if( pData != nullptr ) - { - auto ppObject = reinterpret_cast<ObjectType**>(pData); - if( *ppObject != nullptr ) - (*ppObject)->Release(); - } - } - - virtual void ReadField( lua_State *L, void *pData, const Char *Field ) - { - auto pObject = *reinterpret_cast<ObjectType**>(pData); - const auto &Desc = pObject->GetDesc(); - PushField( L, &Desc, Field, m_Bindings ); - } - }; -} |
