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Diffstat (limited to 'RenderScript/include/ShaderVariableParser.h')
| -rw-r--r-- | RenderScript/include/ShaderVariableParser.h | 70 |
1 files changed, 0 insertions, 70 deletions
diff --git a/RenderScript/include/ShaderVariableParser.h b/RenderScript/include/ShaderVariableParser.h deleted file mode 100644 index eea4385..0000000 --- a/RenderScript/include/ShaderVariableParser.h +++ /dev/null @@ -1,70 +0,0 @@ -/* Copyright 2019 Diligent Graphics LLC - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. - * - * In no event and under no legal theory, whether in tort (including negligence), - * contract, or otherwise, unless required by applicable law (such as deliberate - * and grossly negligent acts) or agreed to in writing, shall any Contributor be - * liable for any damages, including any direct, indirect, special, incidental, - * or consequential damages of any character arising as a result of this License or - * out of the use or inability to use the software (including but not limited to damages - * for loss of goodwill, work stoppage, computer failure or malfunction, or any and - * all other commercial damages or losses), even if such Contributor has been advised - * of the possibility of such damages. - */ - -#pragma once - -#include "LuaWrappers.h" -#include "LuaBindings.h" -#include "EngineObjectParserBase.h" -#include "ClassMethodBinding.h" -#include "EngineObjectParserCommon.h" - -namespace Diligent -{ - class ShaderVariableParser final : public EngineObjectParserBase - { - public: - ShaderVariableParser( IRenderDevice *pRenderDevice, lua_State *L, - const String &PSOLibMetatableName, - const String &BufferLibMetatableName, - const String &BufferViewLibMetatableName, - const String &TexViewMetatableName ); - static const Char* ShaderVariableLibName; - - void GetObjectByName( lua_State *L, const Char *ShaderName, IShaderResourceVariable** ppObject ); - - protected: - virtual void CreateObj( lua_State *L )override final; - virtual void DestroyObj( void *pData )override final; - virtual void ReadField( lua_State *L, void *pData, const Char *Field )override final; - virtual void UpdateField( lua_State *L, void *pData, const Char *Field )override final; - virtual void PushExistingObject( lua_State *L, const void *pObject )override final; - - private: - const String m_PSOLibMetatableName; - const String m_BufferLibMetatableName; - const String m_BufferViewLibMetatableName; - const String m_TexViewMetatableName; - - ShaderTypeEnumMapping m_ShaderTypeEnumMapping; - - int Set( lua_State *L ); - ClassMethodCaller < ShaderVariableParser > m_SetBinding; - - ClassMethodCaller<ShaderVariableParser> m_GetStaticVariableByNameBinding; - int GetStaticVariableByName( lua_State *L ); - - ClassMethodCaller<ShaderVariableParser> m_GetStaticVariableByIndexBinding; - int GetStaticVariableByIndex( lua_State *L ); - }; -} |
