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Diffstat (limited to 'RenderScript/src/DepthStencilStateParser.cpp')
| -rw-r--r-- | RenderScript/src/DepthStencilStateParser.cpp | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/RenderScript/src/DepthStencilStateParser.cpp b/RenderScript/src/DepthStencilStateParser.cpp new file mode 100644 index 0000000..4f95623 --- /dev/null +++ b/RenderScript/src/DepthStencilStateParser.cpp @@ -0,0 +1,127 @@ +/* Copyright 2015 Egor Yusov + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. + * + * In no event and under no legal theory, whether in tort (including negligence), + * contract, or otherwise, unless required by applicable law (such as deliberate + * and grossly negligent acts) or agreed to in writing, shall any Contributor be + * liable for any damages, including any direct, indirect, special, incidental, + * or consequential damages of any character arising as a result of this License or + * out of the use or inability to use the software (including but not limited to damages + * for loss of goodwill, work stoppage, computer failure or malfunction, or any and + * all other commercial damages or losses), even if such Contributor has been advised + * of the possibility of such damages. + */ + +#include "pch.h" +#include "DepthStencilStateParser.h" + +namespace std +{ + DEFINE_ENUM_HASH( Diligent::STENCIL_OP ) +} + +namespace Diligent +{ + const Char* DepthStencilStateParser::DepthStencilStateLibName = "DepthStencilState"; + + template<> + class MemberBinder<StencilOpDesc> : public MemberBinderBase + { + public: + MemberBinder( size_t MemberOffset, size_t Dummy ) : + MemberBinderBase( MemberOffset ) + { + DEFINE_ENUM_ELEMENT_MAPPING( m_StencilOpEnumMapping, STENCIL_OP_KEEP ); + DEFINE_ENUM_ELEMENT_MAPPING( m_StencilOpEnumMapping, STENCIL_OP_ZERO ); + DEFINE_ENUM_ELEMENT_MAPPING( m_StencilOpEnumMapping, STENCIL_OP_REPLACE ); + DEFINE_ENUM_ELEMENT_MAPPING( m_StencilOpEnumMapping, STENCIL_OP_INCR_SAT ); + DEFINE_ENUM_ELEMENT_MAPPING( m_StencilOpEnumMapping, STENCIL_OP_DECR_SAT ); + DEFINE_ENUM_ELEMENT_MAPPING( m_StencilOpEnumMapping, STENCIL_OP_INVERT ); + DEFINE_ENUM_ELEMENT_MAPPING( m_StencilOpEnumMapping, STENCIL_OP_INCR_WRAP ); + DEFINE_ENUM_ELEMENT_MAPPING( m_StencilOpEnumMapping, STENCIL_OP_DECR_WRAP ); + VERIFY( m_StencilOpEnumMapping.m_Str2ValMap.size() == STENCIL_OP_NUM_OPS - 1, + "Unexpected map size. Did you update STENCIL_OP enum?" ); + VERIFY( m_StencilOpEnumMapping.m_Val2StrMap.size() == STENCIL_OP_NUM_OPS - 1, + "Unexpected map size. Did you update STENCIL_OP enum?" ); + + DEFINE_ENUM_BINDER( m_Bindings, StencilOpDesc, StencilFailOp, STENCIL_OP, m_StencilOpEnumMapping ) + DEFINE_ENUM_BINDER( m_Bindings, StencilOpDesc, StencilDepthFailOp, STENCIL_OP, m_StencilOpEnumMapping ) + DEFINE_ENUM_BINDER( m_Bindings, StencilOpDesc, StencilPassOp, STENCIL_OP, m_StencilOpEnumMapping ) + DEFINE_ENUM_BINDER( m_Bindings, StencilOpDesc, StencilFunc, COMPARISON_FUNCTION, m_CmpFuncEnumMapping ) + } + + virtual void GetValue( lua_State *L, const void* pBasePointer ) + { + const auto &StOpDesc = GetMemberByOffest< StencilOpDesc >(pBasePointer, m_MemberOffset); + PushLuaTable( L, &StOpDesc, m_Bindings ); + } + + virtual void SetValue( lua_State *L, int Index, void* pBasePointer ) + { + auto &StOpDesc = GetMemberByOffest< StencilOpDesc >( pBasePointer, m_MemberOffset ); + ParseLuaTable( L, Index, &StOpDesc, m_Bindings ); + } + + private: + BindingsMapType m_Bindings; + ComparisonFuncEnumMapping m_CmpFuncEnumMapping; + EnumMapping < STENCIL_OP > m_StencilOpEnumMapping; + }; + + DepthStencilStateParser::DepthStencilStateParser( IRenderDevice *pRenderDevice, lua_State *L ) : + EngineObjectParserCommon<IDepthStencilState>( pRenderDevice, L, DepthStencilStateLibName ), + m_SetDepthStencilBinding( this, L, "Context", "SetDepthStencilState", &DepthStencilStateParser::SetDepthStencilState ) + { + DEFINE_BUFFERED_STRING_BINDER( m_Bindings, SDSSDescWrapper, Name, NameBuffer ) + + DEFINE_BINDER( m_Bindings, SDSSDescWrapper, DepthEnable, Bool, Validator<Bool>() ) + DEFINE_BINDER( m_Bindings, SDSSDescWrapper, DepthWriteEnable, Bool, Validator<Bool>() ) + DEFINE_ENUM_BINDER( m_Bindings, SDSSDescWrapper, DepthFunc, COMPARISON_FUNCTION, m_CmpFuncEnumMapping ) + + DEFINE_BINDER( m_Bindings, SDSSDescWrapper, StencilEnable, Bool, Validator<Bool>() ) + DEFINE_BINDER( m_Bindings, SDSSDescWrapper, StencilReadMask, Uint8, Validator<Uint8>() ) + DEFINE_BINDER( m_Bindings, SDSSDescWrapper, StencilWriteMask, Uint8, Validator<Uint8>() ) + DEFINE_BINDER( m_Bindings, SDSSDescWrapper, FrontFace, StencilOpDesc, 0 ) + DEFINE_BINDER( m_Bindings, SDSSDescWrapper, BackFace, StencilOpDesc, 0 ) + }; + + void DepthStencilStateParser::CreateObj( lua_State *L ) + { + INIT_LUA_STACK_TRACKING( L ); + + SDSSDescWrapper DepthStencilDesc; + ParseLuaTable( L, 1, &DepthStencilDesc, m_Bindings ); + + CHECK_LUA_STACK_HEIGHT(); + + auto ppDepthStencilState = reinterpret_cast<IDepthStencilState**>(lua_newuserdata( L, sizeof( IDepthStencilState* ) )); + *ppDepthStencilState = nullptr; + m_pRenderDevice->CreateDepthStencilState( DepthStencilDesc, ppDepthStencilState ); + if( *ppDepthStencilState == nullptr ) + SCRIPT_PARSING_ERROR(L, "Failed to create depth stencil state") + + CHECK_LUA_STACK_HEIGHT( +1 ); + } + + int DepthStencilStateParser::SetDepthStencilState( lua_State *L ) + { + auto pVertDesc = *GetUserData<IDepthStencilState**>( L, 1, m_MetatableRegistryName.c_str() ); + Uint8 StencilRef = 0; + if( lua_gettop( L ) > 1 ) + { + StencilRef = ReadValueFromLua<Uint8>( L, 2 ); + } + auto *pContext = LoadDeviceContextFromRegistry( L ); + pContext->SetDepthStencilState( pVertDesc, StencilRef ); + return 0; + } +} |
