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Diffstat (limited to 'RenderScript/src/LuaFunctionBinding.cpp')
| -rw-r--r-- | RenderScript/src/LuaFunctionBinding.cpp | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/RenderScript/src/LuaFunctionBinding.cpp b/RenderScript/src/LuaFunctionBinding.cpp new file mode 100644 index 0000000..d81634e --- /dev/null +++ b/RenderScript/src/LuaFunctionBinding.cpp @@ -0,0 +1,110 @@ +/* Copyright 2015 Egor Yusov + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. + * + * In no event and under no legal theory, whether in tort (including negligence), + * contract, or otherwise, unless required by applicable law (such as deliberate + * and grossly negligent acts) or agreed to in writing, shall any Contributor be + * liable for any damages, including any direct, indirect, special, incidental, + * or consequential damages of any character arising as a result of this License or + * out of the use or inability to use the software (including but not limited to damages + * for loss of goodwill, work stoppage, computer failure or malfunction, or any and + * all other commercial damages or losses), even if such Contributor has been advised + * of the possibility of such damages. + */ + +#include "pch.h" +#include "LuaFunctionBinding.h" +#include "LuaBindings.h" + +namespace Diligent +{ + void LuaFunctionCallerBase::PushFuncStub( lua_State *L, Bool Arg ) + { + PushValue( L, Arg ); + } + + void LuaFunctionCallerBase::PushFuncStub( lua_State *L, Int32 Arg ) + { + PushValue<double>( L, Arg ); + } + + void LuaFunctionCallerBase::PushFuncStub( lua_State *L, Uint32 Arg ) + { + PushValue<double>( L, Arg ); + } + + void LuaFunctionCallerBase::PushFuncStub( lua_State *L, Int16 Arg ) + { + PushValue<double>( L, Arg ); + } + + void LuaFunctionCallerBase::PushFuncStub( lua_State *L, Uint16 Arg ) + { + PushValue<double>( L, Arg ); + } + + void LuaFunctionCallerBase::PushFuncStub( lua_State *L, Int8 Arg ) + { + PushValue<double>( L, Arg ); + } + + void LuaFunctionCallerBase::PushFuncStub( lua_State *L, Uint8 Arg ) + { + PushValue<double>( L, Arg ); + } + + void LuaFunctionCallerBase::PushFuncStub( lua_State *L, float Arg ) + { + PushValue<double>( L, Arg ); + } + + void LuaFunctionCallerBase::PushFuncStub( lua_State *L, const Char *Arg ) + { + PushValue( L, Arg ); + } + + void LuaFunctionCallerBase::PushFuncStub( lua_State *L, const String &Arg ) + { + PushValue( L, Arg.c_str() ); + } + + void LuaFunctionCallerBase::Run_internal( int NumArgs, const Char *FuncName ) + { + // http://www.lua.org/pil/25.2.html + + if( FuncName ) + { + // Push onto the stack the value of the global name. + lua_getglobal( m_LuaState, FuncName ); + // All arguments are now below the function, while we need to have + // the function below all the arguments: + lua_insert( m_LuaState, -NumArgs - 1 ); + } + else + { + // If FuncName == 0, it is assumed that the chunk was previously loaded into the stack + auto StackTop = lua_gettop( m_LuaState ); + if( StackTop < 1 ) + LOG_ERROR( "Lua stack is empty. Load Lua chunk before calling Run()" ); + } + // do the call (NumArgs arguments, 0 results) + // lua_pcall() pops the function and all its arguments from the stack and + // pushes all the results (if any) + // In case of errors, the error message is pushed onto the top of the stack + if( lua_pcall( m_LuaState, NumArgs, 0, 0 ) != 0 ) + { + auto ErrorMsg = lua_tostring( m_LuaState, -1 ); + LOG_ERROR_AND_THROW( "Failed to call function \"", FuncName ? FuncName : "<main chunk>", "\"\n" + "The following error occured:\n", ErrorMsg ); + } + } +} |
