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+/* Copyright 2015 Egor Yusov
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
+ *
+ * In no event and under no legal theory, whether in tort (including negligence),
+ * contract, or otherwise, unless required by applicable law (such as deliberate
+ * and grossly negligent acts) or agreed to in writing, shall any Contributor be
+ * liable for any damages, including any direct, indirect, special, incidental,
+ * or consequential damages of any character arising as a result of this License or
+ * out of the use or inability to use the software (including but not limited to damages
+ * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
+ * all other commercial damages or losses), even if such Contributor has been advised
+ * of the possibility of such damages.
+ */
+
+#include "pch.h"
+#include "LuaFunctionBinding.h"
+#include "LuaBindings.h"
+
+namespace Diligent
+{
+ void LuaFunctionCallerBase::PushFuncStub( lua_State *L, Bool Arg )
+ {
+ PushValue( L, Arg );
+ }
+
+ void LuaFunctionCallerBase::PushFuncStub( lua_State *L, Int32 Arg )
+ {
+ PushValue<double>( L, Arg );
+ }
+
+ void LuaFunctionCallerBase::PushFuncStub( lua_State *L, Uint32 Arg )
+ {
+ PushValue<double>( L, Arg );
+ }
+
+ void LuaFunctionCallerBase::PushFuncStub( lua_State *L, Int16 Arg )
+ {
+ PushValue<double>( L, Arg );
+ }
+
+ void LuaFunctionCallerBase::PushFuncStub( lua_State *L, Uint16 Arg )
+ {
+ PushValue<double>( L, Arg );
+ }
+
+ void LuaFunctionCallerBase::PushFuncStub( lua_State *L, Int8 Arg )
+ {
+ PushValue<double>( L, Arg );
+ }
+
+ void LuaFunctionCallerBase::PushFuncStub( lua_State *L, Uint8 Arg )
+ {
+ PushValue<double>( L, Arg );
+ }
+
+ void LuaFunctionCallerBase::PushFuncStub( lua_State *L, float Arg )
+ {
+ PushValue<double>( L, Arg );
+ }
+
+ void LuaFunctionCallerBase::PushFuncStub( lua_State *L, const Char *Arg )
+ {
+ PushValue( L, Arg );
+ }
+
+ void LuaFunctionCallerBase::PushFuncStub( lua_State *L, const String &Arg )
+ {
+ PushValue( L, Arg.c_str() );
+ }
+
+ void LuaFunctionCallerBase::Run_internal( int NumArgs, const Char *FuncName )
+ {
+ // http://www.lua.org/pil/25.2.html
+
+ if( FuncName )
+ {
+ // Push onto the stack the value of the global name.
+ lua_getglobal( m_LuaState, FuncName );
+ // All arguments are now below the function, while we need to have
+ // the function below all the arguments:
+ lua_insert( m_LuaState, -NumArgs - 1 );
+ }
+ else
+ {
+ // If FuncName == 0, it is assumed that the chunk was previously loaded into the stack
+ auto StackTop = lua_gettop( m_LuaState );
+ if( StackTop < 1 )
+ LOG_ERROR( "Lua stack is empty. Load Lua chunk before calling Run()" );
+ }
+ // do the call (NumArgs arguments, 0 results)
+ // lua_pcall() pops the function and all its arguments from the stack and
+ // pushes all the results (if any)
+ // In case of errors, the error message is pushed onto the top of the stack
+ if( lua_pcall( m_LuaState, NumArgs, 0, 0 ) != 0 )
+ {
+ auto ErrorMsg = lua_tostring( m_LuaState, -1 );
+ LOG_ERROR_AND_THROW( "Failed to call function \"", FuncName ? FuncName : "<main chunk>", "\"\n"
+ "The following error occured:\n", ErrorMsg );
+ }
+ }
+}