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Diffstat (limited to 'RenderScript/src/TextureViewParser.cpp')
| -rw-r--r-- | RenderScript/src/TextureViewParser.cpp | 165 |
1 files changed, 0 insertions, 165 deletions
diff --git a/RenderScript/src/TextureViewParser.cpp b/RenderScript/src/TextureViewParser.cpp deleted file mode 100644 index 5b5bbac..0000000 --- a/RenderScript/src/TextureViewParser.cpp +++ /dev/null @@ -1,165 +0,0 @@ -/* Copyright 2019 Diligent Graphics LLC - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. - * - * In no event and under no legal theory, whether in tort (including negligence), - * contract, or otherwise, unless required by applicable law (such as deliberate - * and grossly negligent acts) or agreed to in writing, shall any Contributor be - * liable for any damages, including any direct, indirect, special, incidental, - * or consequential damages of any character arising as a result of this License or - * out of the use or inability to use the software (including but not limited to damages - * for loss of goodwill, work stoppage, computer failure or malfunction, or any and - * all other commercial damages or losses), even if such Contributor has been advised - * of the possibility of such damages. - */ - -#include "pch.h" -#include "TextureViewParser.h" -#include "TextureParser.h" -#include "SamplerParser.h" -#include "GraphicsAccessories.h" - -namespace Diligent -{ - const Char* TextureViewParser::TextureViewLibName = "TextureView"; - - TextureViewParser::TextureViewParser( TextureParser *pTexParser, - SamplerParser *pSamplerParser, - IRenderDevice *pRenderDevice, lua_State *L ) : - EngineObjectParserCommon<ITextureView>( pRenderDevice, L, TextureViewLibName ), - m_TextureLibMetatableName(pTexParser->GetMetatableName()), - m_SamplerLibMetatableName( pSamplerParser->GetMetatableName() ), - m_CreateViewBinding( this, L, m_TextureLibMetatableName.c_str(), "CreateView", &TextureViewParser::CreateView ), - m_GetDefaultViewBinding( this, L, m_TextureLibMetatableName.c_str(), "GetDefaultView", &TextureViewParser::GetDefaultView ), - m_SetSamplerBinding( this, L, m_MetatableRegistryName.c_str(), "SetSampler", &TextureViewParser::SetSampler ), - m_ViewTypeParser( 0, "ViewType", m_ViewTypeEnumMapping ) - { - DEFINE_BUFFERED_STRING_BINDER( m_Bindings, STexViewDescWrapper, Name, NameBuffer ) - - DEFINE_ENUM_ELEMENT_MAPPING( m_ViewTypeEnumMapping, TEXTURE_VIEW_SHADER_RESOURCE ); - DEFINE_ENUM_ELEMENT_MAPPING( m_ViewTypeEnumMapping, TEXTURE_VIEW_RENDER_TARGET ); - DEFINE_ENUM_ELEMENT_MAPPING( m_ViewTypeEnumMapping, TEXTURE_VIEW_DEPTH_STENCIL ); - DEFINE_ENUM_ELEMENT_MAPPING( m_ViewTypeEnumMapping, TEXTURE_VIEW_UNORDERED_ACCESS ); - VERIFY( m_ViewTypeEnumMapping.m_Str2ValMap.size() == TEXTURE_VIEW_NUM_VIEWS - 1, - "Unexpected map size. Did you update TEXTURE_VIEW_TYPE enum?" ); - VERIFY( m_ViewTypeEnumMapping.m_Val2StrMap.size() == TEXTURE_VIEW_NUM_VIEWS - 1, - "Unexpected map size. Did you update TEXTURE_VIEW_TYPE enum?" ); - DEFINE_ENUM_BINDER( m_Bindings, STexViewDescWrapper, ViewType, m_ViewTypeEnumMapping ); - - DEFINE_ENUM_BINDER( m_Bindings, STexViewDescWrapper, TextureDim, m_TexTypeEnumMapping ); - DEFINE_ENUM_BINDER( m_Bindings, STexViewDescWrapper, Format, m_TexFormatEnumMapping ); - - { - using MostDetailedMipType = decltype(STexViewDescWrapper::MostDetailedMip); - Validator<MostDetailedMipType> MostDetailedMipValidator("MostDetailedMip", 0, 16384); - DEFINE_BINDER_EX( m_Bindings, STexViewDescWrapper, MostDetailedMip, MostDetailedMipType, MostDetailedMipValidator); - } - - { - using NumMipLevelsType = decltype(STexViewDescWrapper::NumMipLevels); - Validator<NumMipLevelsType> NumMipLevelsValidator("NumMipLevels", 1, 16384); - DEFINE_BINDER_EX( m_Bindings, STexViewDescWrapper, NumMipLevels, NumMipLevelsType, NumMipLevelsValidator); - } - - // The following two members are in union - { - using FirstArraySliceType = decltype(STexViewDescWrapper::FirstArraySlice); - Validator<FirstArraySliceType> FirstArraySliceValidator("FirstArraySlice", 0, 16384); - DEFINE_BINDER_EX( m_Bindings, STexViewDescWrapper, FirstArraySlice, FirstArraySliceType, FirstArraySliceValidator); - } - - { - using FirstDepthSliceType = decltype(STexViewDescWrapper::FirstDepthSlice); - Validator<FirstDepthSliceType> FirstDepthSliceValidator("FirstDepthSlice", 0, 16384); - DEFINE_BINDER_EX( m_Bindings, STexViewDescWrapper, FirstDepthSlice, FirstDepthSliceType, FirstDepthSliceValidator); - } - - // The following two members are in union - { - using NumArraySlicesType = decltype(STexViewDescWrapper::NumArraySlices); - Validator<NumArraySlicesType> NumArraySlicesValidator("NumArraySlices", 0, 16384); - DEFINE_BINDER_EX( m_Bindings, STexViewDescWrapper, NumArraySlices, NumArraySlicesType, NumArraySlicesValidator); - } - - { - using NumDepthSlicesType = decltype(STexViewDescWrapper::NumDepthSlices); - Validator<NumDepthSlicesType> NumDepthSlicesValidator("NumDepthSlices", 0, 16384); - DEFINE_BINDER_EX( m_Bindings, STexViewDescWrapper, NumDepthSlices, NumDepthSlicesType, NumDepthSlicesValidator); - } - - DEFINE_ENUM_ELEMENT_MAPPING( m_UAVAccessFlagEnumMapping, UAV_ACCESS_FLAG_READ ); - DEFINE_ENUM_ELEMENT_MAPPING( m_UAVAccessFlagEnumMapping, UAV_ACCESS_FLAG_WRITE ); - DEFINE_ENUM_ELEMENT_MAPPING( m_UAVAccessFlagEnumMapping, UAV_ACCESS_FLAG_READ_WRITE ); - DEFINE_FLAGS_BINDER( m_Bindings, STexViewDescWrapper, AccessFlags, UAV_ACCESS_FLAG, m_UAVAccessFlagEnumMapping ); - }; - - void TextureViewParser::CreateObj( lua_State *L ) - { - INIT_LUA_STACK_TRACKING(L); - - auto *pTexture = *GetUserData<ITexture**>( L, 1, m_TextureLibMetatableName.c_str() ); - - STexViewDescWrapper TextureViewDesc; - ParseLuaTable( L, 2, &TextureViewDesc, m_Bindings ); - CHECK_LUA_STACK_HEIGHT(); - - auto ppTextureView = reinterpret_cast<ITextureView**>(lua_newuserdata( L, sizeof( ITextureView* ) )); - *ppTextureView = nullptr; - pTexture->CreateView( TextureViewDesc, ppTextureView ); - if( *ppTextureView == nullptr ) - SCRIPT_PARSING_ERROR(L, "Failed to create texture view") - - CHECK_LUA_STACK_HEIGHT( +1 ); - } - - int TextureViewParser::CreateView( lua_State *L ) - { - // Note that LuaCreate is a static function. - // However, this pointer to the TextureViewParser object - // is stored in the upvalue. So LuaCreate will call - // TextureViewParser::CreateObj() - return LuaCreate(L); - } - - int TextureViewParser::GetDefaultView( lua_State *L ) - { - INIT_LUA_STACK_TRACKING( L ); - - // Texture should be the first argument - auto *pTexture = *GetUserData<ITexture**>( L, 1, m_TextureLibMetatableName.c_str() ); - - // View type should be the second argument - TEXTURE_VIEW_TYPE ViewType; - m_ViewTypeParser.SetValue( L, 2, &ViewType ); - - auto pView = pTexture->GetDefaultView( ViewType ); - if( !pView ) - SCRIPT_PARSING_ERROR( L, "Failed to get default texture view of type ", GetTexViewTypeLiteralName( ViewType ) ); - - // Push existing object - PushObject(L, pView); - - CHECK_LUA_STACK_HEIGHT( +1 ); - - // Returning one value to Lua - return 1; - } - - int TextureViewParser::SetSampler( lua_State *L ) - { - auto *pTexView = *GetUserData<ITextureView**>( L, 1, m_MetatableRegistryName.c_str() ); - auto *pSampler = *GetUserData<ISampler**>( L, 2, m_SamplerLibMetatableName.c_str() ); - pTexView->SetSampler( pSampler ); - - // Returning nothing - return 0; - } -} |
