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+/* Copyright 2015 Egor Yusov
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
+ *
+ * In no event and under no legal theory, whether in tort (including negligence),
+ * contract, or otherwise, unless required by applicable law (such as deliberate
+ * and grossly negligent acts) or agreed to in writing, shall any Contributor be
+ * liable for any damages, including any direct, indirect, special, incidental,
+ * or consequential damages of any character arising as a result of this License or
+ * out of the use or inability to use the software (including but not limited to damages
+ * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
+ * all other commercial damages or losses), even if such Contributor has been advised
+ * of the possibility of such damages.
+ */
+
+#pragma once
+
+#include "FileStream.h"
+#include "RenderDevice.h"
+#include "Texture.h"
+#include "Image.h"
+
+namespace Diligent
+{
+ struct TextureLoadInfo
+ {
+ Diligent::USAGE Usage;
+ Diligent::Uint32 BindFlags;
+ Diligent::Uint32 MipLevels;
+ Diligent::Uint32 CPUAccessFlags;
+ Diligent::Bool IsSRGB;
+ Diligent::TEXTURE_FORMAT Format;
+
+ TextureLoadInfo() :
+ Usage( Diligent::USAGE_STATIC ),
+ BindFlags( Diligent::BIND_SHADER_RESOURCE ),
+ MipLevels(0),
+ CPUAccessFlags(0),
+ IsSRGB(true),
+ Format(Diligent::TEX_FORMAT_UNKNOWN)
+ {}
+ };
+
+ void CreateTextureFromImage( Image *pSrcImage,
+ const TextureLoadInfo& TexLoadInfo,
+ Diligent::IRenderDevice *pDevice,
+ Diligent::ITexture **ppTexture );
+
+ void CreateTextureFromDDS( IDataBlob *pDDSData,
+ const TextureLoadInfo& TexLoadInfo,
+ Diligent::IRenderDevice *pDevice,
+ Diligent::ITexture **ppTexture );
+};