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* GLTFLoader: updated node transforms handlingassiduous2020-12-102-16/+12
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* GLTF Loader: addedassiduous2020-12-102-8/+26
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* GLTFLoader: updated model initialization API; few minor improvements to loadingassiduous2020-12-102-75/+70
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* Fixed clang build errorsassiduous2020-12-101-5/+7
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* GLTFLoader: fixed variable type/name conflictsassiduous2020-12-102-35/+36
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* GLTFLoader: made sure that texture files are not loaded when found in the cacheassiduous2020-12-102-38/+79
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* Reworked GLTF resource manager to use BufferSuballocator and DynamicTextureAtlasassiduous2020-12-094-570/+180
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* GLTF Loader: enabled caching compressed texturesassiduous2020-12-052-19/+51
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* GLTF Resource manager: implemented texture array resizingassiduous2020-12-054-75/+244
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* GLTF Loader: fixed names of Material::ALPHA_MODE enum membersassiduous2020-12-032-6/+6
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* GLTF loader: updated mesh BB handlingassiduous2020-12-032-39/+35
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* GLTF Loader: updated primitives handlingassiduous2020-12-032-36/+33
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* GLTF Loader: using dynamic array of joint transform matrices instead of the ↵assiduous2020-12-032-12/+8
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* GLTF Loader: switched to using texture arraysassiduous2020-12-032-11/+16
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* GLTFLoader: reworked material to load material attribs in a shader-friendly ↵assiduous2020-12-022-75/+89
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* GLTF Loader: fixed few issues with texture cacheassiduous2020-12-022-88/+91
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* GLTFResourceManager: added texture allocation cacheassiduous2020-12-024-125/+226
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* Refcactored GLTFResourceManager: made allocations ref-counted objectsassiduous2020-12-024-159/+279
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* GLTF Loader: added GetFirstIndexLocation and GetBaseVertex methodsassiduous2020-12-014-21/+46
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* GLTF Loader: implemented buffer suballocation in cacheassiduous2020-12-013-80/+170
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* GLTF Loader: updated GPU resource initializationassiduous2020-12-012-94/+106
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* GLTF Loader: refactored material textures loadingassiduous2020-12-012-125/+103
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* GLTF loader: initial implementation of GLTF resource cacheassiduous2020-11-305-103/+579
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* GLTF Loader: added texture coordinate scale and bias for use in texture atlasassiduous2020-11-301-0/+7
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* TextureLoader: using ComputeMipLevel functionassiduous2020-11-292-90/+5
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* Mac/iOS app sources: removed '-x objective-c++' flag and using mm extension ↵assiduous2020-11-2711-17/+10
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* GLTF loader: fixed crash when texture is missingassiduous2020-11-251-1/+20
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* Fixed Mac/iOS clang warningsassiduous2020-11-243-0/+8
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* iOS app: added option to select Metal modeassiduous2020-11-227-13/+93
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* ImGui renderer: fixed GL shaders to support non-separable programsassiduous2020-11-221-4/+8
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* MacOSAppBase: added Metal modeassiduous2020-11-1912-9/+160
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* GLTFLoader: enabled creating the GLTF models without device contextassiduous2020-11-052-8/+29
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* GLTFLoader: made texture cache thread-safeassiduous2020-11-052-8/+21
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* ImGuiDiligentRenderer: added MSL shadersassiduous2020-10-261-14/+98
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* Mipmap generation: few updates to fix floating point incosistencies that ↵assiduous2020-10-211-12/+17
| | | | were causing tests to fail
* Another minor fix to mipmap generationassiduous2020-10-211-1/+1
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* ComputeCoarseMip: minor fix that was missedassiduous2020-10-211-1/+1
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* Texture loader: fixed mipmap generation (closed ↵assiduous2020-10-211-12/+42
| | | | https://github.com/DiligentGraphics/DiligentEngine/issues/104)
* Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)assiduous2020-10-194-7/+7
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* Some updates to match API240076assiduous2020-10-191-3/+3
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* Fixed compilation after PSO refactoringazhirnov2020-10-151-11/+10
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* AppBase: added CompareUpdate golden image modeassiduous2020-10-111-1/+5
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* Readme: updated the list of third-party dependenciesassiduous2020-10-031-6/+7
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* GLTF loader: fixed issue with state transition for DDS/KTX texturesassiduous2020-10-021-11/+19
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* GLTF Loader: enabled loading of DDS/KTX texturesassiduous2020-10-021-68/+104
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* Few more minor updates to GLTF loaderassiduous2020-09-241-27/+28
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* GLTF loader: enabled 8-bit joint indices (fixed ↵assiduous2020-09-241-6/+22
| | | | https://github.com/DiligentGraphics/DiligentEngine/issues/97)
* Updated GLTF loader to handle non-default stridesassiduous2020-09-241-10/+42
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* Linux app base: updated OnGLContextCreated to return boolassiduous2020-09-212-2/+7
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* Updated native app project for UWP (added dxgi.lib)assiduous2020-09-191-0/+2
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