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* Fixed few issues in GLTF loaderEgor Yusov2019-04-241-18/+21
* Implemented texture data loading in gltf loaderEgor Yusov2019-04-242-8/+139
* Moved GLTFLoader structures to the headerEgor Yusov2019-04-232-1094/+1161
* Added AssetLoader project with first implementation of GLTFLoaderEgor Yusov2019-04-236-0/+27152
* Using srgb conversions from graphics acessoriesEgor Yusov2019-04-203-592/+578
* Updates to match API 240022Egor Yusov2019-04-071-0/+4
* Upgraded API Version to 240021Egor Yusov2019-04-062-7/+9
* Changes to comply with the updated APIEgor Yusov2019-04-054-14/+43
* Added options to capture RGB vs RGBA when encoding image as png plus some for...Egor Yusov2019-04-033-65/+97
* Implemented encoding image as jpegEgor Yusov2019-04-022-3/+130
* Added image encoding as pngEgor Yusov2019-04-012-0/+95
* Added DILIGENT_BUILD_RENDER_SCRIPT optionEgor Yusov2019-03-191-0/+2
* Improved build configurationEgor Yusov2019-03-191-2/+6
* Renamed USAGE_CPU_ACCESSIBLE to USAGE_STAGINGEgor Yusov2019-03-181-1/+1
* Fixed minor issues with updated GL backend APIEgor Yusov2019-03-061-12/+12
* Updates to comply with addition of ShaderFlags to IPipelineState::BindStaticR...Egor Yusov2019-03-052-10/+21
* Fixed few issues with pipeline resource layout parsingEgor Yusov2019-03-021-8/+15
* Updated renderscript to work with the new APIEgor Yusov2019-03-029-384/+424
* HLSL2GLSLConverterApp: use InOutLocations flagEgor Yusov2019-02-201-1/+8
* Updated IRenderDevice::CreateTexture and IRenderDevice::CreateBuffer to take ...Egor Yusov2019-02-094-6/+6
* Improved handling unordered_mapsEgor Yusov2019-01-3116-107/+5
* Updated HLSL2GLSLConverterAppEgor Yusov2019-01-241-1/+1
* Enabled selectively disabling back-endsEgor Yusov2019-01-091-2/+2
* Updated copyright noticeEgor Yusov2019-01-0264-64/+64
* Updating file missed in last commitEgor Yusov2018-12-281-3/+3
* Fixed clang build warnings re overridden virtual functionsEgor Yusov2018-12-2814-61/+61
* Fixed clang warningEgor Yusov2018-12-241-1/+1
* Removed local redefinition of Align()Egor Yusov2018-12-241-11/+1
* Fixed clang compiler warningEgor Yusov2018-12-231-1/+2
* Fixed msvc warning plus few minor issues revealed by code analysisEgor Yusov2018-12-162-23/+30
* Enabled _CrtSetDbgFlag on any windows build in HLSL2GLSLConverterEgor Yusov2018-12-141-1/+3
* Fixed MinGW build issuesEgor Yusov2018-12-133-3/+11
* Updated bindings for ClearDepthStencil and ClearRenderTargetEgor Yusov2018-12-042-17/+15
* Updated lua bindings for SetVertexBuffers and SetIndexBuffer plus other updat...Egor Yusov2018-12-034-20/+36
* Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODEEgor Yusov2018-12-032-17/+7
* Updating file missed in last comitEgor Yusov2018-12-021-6/+2
* Replaced CLEAR_RENDER_TARGET_STATE_TRANSITION_MODE with RESOURCE_STATE_TRANSI...Egor Yusov2018-12-023-2/+16
* Added explicit state transition control flags to CLEAR_DEPTH_STENCIL_FLAGSEgor Yusov2018-12-012-2/+19
* Added state transition mode to ClearRenderTarget()Egor Yusov2018-12-012-1/+19
* Fixed linux build errorsEgor Yusov2018-12-012-1/+2
* Added parsing SET_RENDER_TARGETS_FLAGSEgor Yusov2018-12-012-17/+33
* Improved type safety of flag enumsEgor Yusov2018-11-3012-34/+39
* Added DRAW_FLAG_VERIFY_STATES and DISPATCH_FLAG_VERIFY_STATES flagsEgor Yusov2018-11-271-0/+2
* Added InitializeStaticResources lua functionEgor Yusov2018-11-242-2/+22
* Added GetShaderResourceBindingByName() functionEgor Yusov2018-11-243-1/+14
* Fixing linux/mac build - another attemptEgor Yusov2018-11-222-6/+6
* Fixing linux buildEgor Yusov2018-11-221-0/+6
* Added draw flags and dispatch flags parsingEgor Yusov2018-11-212-1/+17
* Update README.mdDiligentGraphics2018-11-111-1/+6
* Updated license link in readmeDiligentGraphics2018-11-111-1/+1