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AssetLoader
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interface
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GLTFResourceManager.hpp
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*
C API for GLTFLoader
s-ol
2021-03-30
1
-161
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+0
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*
GLTF loader: reworked initial texture data to be stored as user data in the ↵
assiduous
2021-01-10
1
-1
/
+19
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texture/allocation to make sure that GPU data is always initialized before the first use
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
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*
GLTFLoader: added option to not load animation data and skin
assiduous
2020-12-11
1
-3
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+6
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*
Fixed clang build errors
assiduous
2020-12-10
1
-5
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+7
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*
Reworked GLTF resource manager to use BufferSuballocator and DynamicTextureAtlas
assiduous
2020-12-09
1
-245
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+51
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*
GLTF Resource manager: implemented texture array resizing
assiduous
2020-12-05
1
-17
/
+79
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*
GLTFResourceManager: added texture allocation cache
assiduous
2020-12-02
1
-4
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+16
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*
Refcactored GLTFResourceManager: made allocations ref-counted objects
assiduous
2020-12-02
1
-46
/
+136
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*
GLTF Loader: added GetFirstIndexLocation and GetBaseVertex methods
assiduous
2020-12-01
1
-3
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+8
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*
GLTF Loader: implemented buffer suballocation in cache
assiduous
2020-12-01
1
-6
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+7
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*
GLTF loader: initial implementation of GLTF resource cache
assiduous
2020-11-30
1
-0
/
+162