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2020-12-10GLTFLoader: updated node transforms handlingassiduous1-1/+1
2020-12-10GLTF Loader: addedassiduous1-4/+3
2020-12-10GLTFLoader: updated model initialization API; few minor improvements to loadingassiduous1-14/+26
2020-12-10Fixed clang build errorsassiduous1-5/+7
2020-12-10GLTFLoader: fixed variable type/name conflictsassiduous1-4/+5
2020-12-09Reworked GLTF resource manager to use BufferSuballocator and DynamicTextureAtlasassiduous2-291/+70
2020-12-05GLTF Resource manager: implemented texture array resizingassiduous2-17/+91
2020-12-03GLTF Loader: fixed names of Material::ALPHA_MODE enum membersassiduous1-4/+4
2020-12-03GLTF loader: updated mesh BB handlingassiduous1-5/+10
2020-12-03GLTF Loader: updated primitives handlingassiduous1-21/+21
2020-12-03GLTF Loader: using dynamic array of joint transform matrices instead of the f...assiduous1-5/+2
2020-12-03GLTF Loader: switched to using texture arraysassiduous1-9/+14
2020-12-02GLTFLoader: reworked material to load material attribs in a shader-friendly f...assiduous1-49/+51
2020-12-02GLTF Loader: fixed few issues with texture cacheassiduous1-0/+5
2020-12-02GLTFResourceManager: added texture allocation cacheassiduous2-16/+17
2020-12-02Refcactored GLTFResourceManager: made allocations ref-counted objectsassiduous2-63/+154
2020-12-01GLTF Loader: added GetFirstIndexLocation and GetBaseVertex methodsassiduous2-14/+32
2020-12-01GLTF Loader: implemented buffer suballocation in cacheassiduous2-27/+69
2020-12-01GLTF Loader: updated GPU resource initializationassiduous1-14/+8
2020-12-01GLTF Loader: refactored material textures loadingassiduous1-33/+49
2020-11-30GLTF loader: initial implementation of GLTF resource cacheassiduous2-7/+210
2020-11-30GLTF Loader: added texture coordinate scale and bias for use in texture atlasassiduous1-0/+7
2020-11-05GLTFLoader: enabled creating the GLTF models without device contextassiduous1-0/+4
2020-11-05GLTFLoader: made texture cache thread-safeassiduous1-1/+7
2020-06-28GLTFLoader: updated bound box calculationsassiduous1-3/+5
2020-05-17GLTF Loader: split GLTF vertex data into two streams: pos, normal, uv0, uv1, ...assiduous1-9/+14
2020-03-28GLTF Loader: enabled two-sided materialsassiduous1-0/+2
2020-03-23GLTF loader: using full texture path as key in texture cacheassiduous1-0/+1
2020-03-23GLTF Loader: added optional texture cacheassiduous1-3/+14
2020-01-31Renamed .h -> .hpp where appropriateassiduous2-0/+0
2020-01-29Fixed a bunch of minor Linux/iOS/MacOS build issuesassiduous1-0/+1
2020-01-29Updates to comply with the new APIassiduous2-4/+4
2020-01-01Updated copyright noticeassiduous2-14/+22
2019-12-05Fixed c++17 build issueEgor Yusov1-0/+2
2019-11-25clang-formatted AssetLoaderEgor Yusov2-213/+217
2019-11-19Added install instructionsEgor Yusov1-4/+4
2019-09-17Updated copyright noticeEgor Yusov2-2/+2
2019-07-21DXSDK Mesh loader: computing bounding boxes programmatically when loading the...Egor Yusov1-7/+51
2019-07-20DXSDK Mesh loader: implemented GPU resource initializationEgor Yusov1-61/+87
2019-07-20Added DXSDK Mesh LoaderEgor Yusov1-0/+362
2019-05-06Updated readme; added readme for GLTF LoaderEgor Yusov1-1/+0
2019-05-05Fixed variable naming problem causing Linux build errorsEgor Yusov1-2/+2
2019-05-04GLTF Loader: fixed couple of issues with animationEgor Yusov1-1/+1
2019-05-04GLTF loader: fixed loading specular factorEgor Yusov1-2/+2
2019-05-04GLTF Loader: improved pbr workflow indicationEgor Yusov1-4/+4
2019-05-03GLTF Loader: fixed transformsEgor Yusov1-5/+4
2019-04-28Minor update to GLTF loaderEgor Yusov1-1/+1
2019-04-26Some updates to GLTF loaderEgor Yusov1-26/+31
2019-04-24Implemented texture data loading in gltf loaderEgor Yusov1-2/+2
2019-04-23Moved GLTFLoader structures to the headerEgor Yusov1-0/+261