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2020-12-10
GLTFLoader: updated node transforms handling
assiduous
1
-1
/
+1
2020-12-10
GLTF Loader: added
assiduous
1
-4
/
+3
2020-12-10
GLTFLoader: updated model initialization API; few minor improvements to loading
assiduous
1
-14
/
+26
2020-12-10
Fixed clang build errors
assiduous
1
-5
/
+7
2020-12-10
GLTFLoader: fixed variable type/name conflicts
assiduous
1
-4
/
+5
2020-12-09
Reworked GLTF resource manager to use BufferSuballocator and DynamicTextureAtlas
assiduous
2
-291
/
+70
2020-12-05
GLTF Resource manager: implemented texture array resizing
assiduous
2
-17
/
+91
2020-12-03
GLTF Loader: fixed names of Material::ALPHA_MODE enum members
assiduous
1
-4
/
+4
2020-12-03
GLTF loader: updated mesh BB handling
assiduous
1
-5
/
+10
2020-12-03
GLTF Loader: updated primitives handling
assiduous
1
-21
/
+21
2020-12-03
GLTF Loader: using dynamic array of joint transform matrices instead of the f...
assiduous
1
-5
/
+2
2020-12-03
GLTF Loader: switched to using texture arrays
assiduous
1
-9
/
+14
2020-12-02
GLTFLoader: reworked material to load material attribs in a shader-friendly f...
assiduous
1
-49
/
+51
2020-12-02
GLTF Loader: fixed few issues with texture cache
assiduous
1
-0
/
+5
2020-12-02
GLTFResourceManager: added texture allocation cache
assiduous
2
-16
/
+17
2020-12-02
Refcactored GLTFResourceManager: made allocations ref-counted objects
assiduous
2
-63
/
+154
2020-12-01
GLTF Loader: added GetFirstIndexLocation and GetBaseVertex methods
assiduous
2
-14
/
+32
2020-12-01
GLTF Loader: implemented buffer suballocation in cache
assiduous
2
-27
/
+69
2020-12-01
GLTF Loader: updated GPU resource initialization
assiduous
1
-14
/
+8
2020-12-01
GLTF Loader: refactored material textures loading
assiduous
1
-33
/
+49
2020-11-30
GLTF loader: initial implementation of GLTF resource cache
assiduous
2
-7
/
+210
2020-11-30
GLTF Loader: added texture coordinate scale and bias for use in texture atlas
assiduous
1
-0
/
+7
2020-11-05
GLTFLoader: enabled creating the GLTF models without device context
assiduous
1
-0
/
+4
2020-11-05
GLTFLoader: made texture cache thread-safe
assiduous
1
-1
/
+7
2020-06-28
GLTFLoader: updated bound box calculations
assiduous
1
-3
/
+5
2020-05-17
GLTF Loader: split GLTF vertex data into two streams: pos, normal, uv0, uv1, ...
assiduous
1
-9
/
+14
2020-03-28
GLTF Loader: enabled two-sided materials
assiduous
1
-0
/
+2
2020-03-23
GLTF loader: using full texture path as key in texture cache
assiduous
1
-0
/
+1
2020-03-23
GLTF Loader: added optional texture cache
assiduous
1
-3
/
+14
2020-01-31
Renamed .h -> .hpp where appropriate
assiduous
2
-0
/
+0
2020-01-29
Fixed a bunch of minor Linux/iOS/MacOS build issues
assiduous
1
-0
/
+1
2020-01-29
Updates to comply with the new API
assiduous
2
-4
/
+4
2020-01-01
Updated copyright notice
assiduous
2
-14
/
+22
2019-12-05
Fixed c++17 build issue
Egor Yusov
1
-0
/
+2
2019-11-25
clang-formatted AssetLoader
Egor Yusov
2
-213
/
+217
2019-11-19
Added install instructions
Egor Yusov
1
-4
/
+4
2019-09-17
Updated copyright notice
Egor Yusov
2
-2
/
+2
2019-07-21
DXSDK Mesh loader: computing bounding boxes programmatically when loading the...
Egor Yusov
1
-7
/
+51
2019-07-20
DXSDK Mesh loader: implemented GPU resource initialization
Egor Yusov
1
-61
/
+87
2019-07-20
Added DXSDK Mesh Loader
Egor Yusov
1
-0
/
+362
2019-05-06
Updated readme; added readme for GLTF Loader
Egor Yusov
1
-1
/
+0
2019-05-05
Fixed variable naming problem causing Linux build errors
Egor Yusov
1
-2
/
+2
2019-05-04
GLTF Loader: fixed couple of issues with animation
Egor Yusov
1
-1
/
+1
2019-05-04
GLTF loader: fixed loading specular factor
Egor Yusov
1
-2
/
+2
2019-05-04
GLTF Loader: improved pbr workflow indication
Egor Yusov
1
-4
/
+4
2019-05-03
GLTF Loader: fixed transforms
Egor Yusov
1
-5
/
+4
2019-04-28
Minor update to GLTF loader
Egor Yusov
1
-1
/
+1
2019-04-26
Some updates to GLTF loader
Egor Yusov
1
-26
/
+31
2019-04-24
Implemented texture data loading in gltf loader
Egor Yusov
1
-2
/
+2
2019-04-23
Moved GLTFLoader structures to the header
Egor Yusov
1
-0
/
+261
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