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DiligentTools
gltf-c-api
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AssetLoader
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GLTFLoader.cpp
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Author
Age
Files
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*
GLTFLoader: updated node transforms handling
assiduous
2020-12-10
1
-15
/
+11
*
GLTF Loader: added
assiduous
2020-12-10
1
-4
/
+23
*
GLTFLoader: updated model initialization API; few minor improvements to loading
assiduous
2020-12-10
1
-61
/
+44
*
GLTFLoader: fixed variable type/name conflicts
assiduous
2020-12-10
1
-31
/
+31
*
GLTFLoader: made sure that texture files are not loaded when found in the cache
assiduous
2020-12-10
1
-31
/
+69
*
Reworked GLTF resource manager to use BufferSuballocator and DynamicTextureAtlas
assiduous
2020-12-09
1
-51
/
+64
*
GLTF Loader: enabled caching compressed textures
assiduous
2020-12-05
1
-19
/
+50
*
GLTF Resource manager: implemented texture array resizing
assiduous
2020-12-05
1
-7
/
+16
*
GLTF Loader: fixed names of Material::ALPHA_MODE enum members
assiduous
2020-12-03
1
-2
/
+2
*
GLTF loader: updated mesh BB handling
assiduous
2020-12-03
1
-34
/
+25
*
GLTF Loader: updated primitives handling
assiduous
2020-12-03
1
-15
/
+12
*
GLTF Loader: using dynamic array of joint transform matrices instead of the f...
assiduous
2020-12-03
1
-7
/
+6
*
GLTF Loader: switched to using texture arrays
assiduous
2020-12-03
1
-2
/
+2
*
GLTFLoader: reworked material to load material attribs in a shader-friendly f...
assiduous
2020-12-02
1
-26
/
+38
*
GLTF Loader: fixed few issues with texture cache
assiduous
2020-12-02
1
-88
/
+86
*
GLTFResourceManager: added texture allocation cache
assiduous
2020-12-02
1
-106
/
+160
*
Refcactored GLTFResourceManager: made allocations ref-counted objects
assiduous
2020-12-02
1
-24
/
+12
*
GLTF Loader: added GetFirstIndexLocation and GetBaseVertex methods
assiduous
2020-12-01
1
-3
/
+4
*
GLTF Loader: implemented buffer suballocation in cache
assiduous
2020-12-01
1
-53
/
+101
*
GLTF Loader: updated GPU resource initialization
assiduous
2020-12-01
1
-80
/
+98
*
GLTF Loader: refactored material textures loading
assiduous
2020-12-01
1
-92
/
+54
*
GLTF loader: initial implementation of GLTF resource cache
assiduous
2020-11-30
1
-92
/
+226
*
GLTF loader: fixed crash when texture is missing
assiduous
2020-11-25
1
-1
/
+20
*
GLTFLoader: enabled creating the GLTF models without device context
assiduous
2020-11-05
1
-8
/
+25
*
GLTFLoader: made texture cache thread-safe
assiduous
2020-11-05
1
-7
/
+14
*
Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)
assiduous
2020-10-19
1
-3
/
+3
*
GLTF loader: fixed issue with state transition for DDS/KTX textures
assiduous
2020-10-02
1
-11
/
+19
*
GLTF Loader: enabled loading of DDS/KTX textures
assiduous
2020-10-02
1
-68
/
+104
*
Few more minor updates to GLTF loader
assiduous
2020-09-24
1
-27
/
+28
*
GLTF loader: enabled 8-bit joint indices (fixed https://github.com/DiligentGr...
assiduous
2020-09-24
1
-6
/
+22
*
Updated GLTF loader to handle non-default strides
assiduous
2020-09-24
1
-10
/
+42
*
GLTFLoader: updated bound box calculations
assiduous
2020-06-28
1
-43
/
+7
*
GLTF Loader: split GLTF vertex data into two streams: pos, normal, uv0, uv1, ...
assiduous
2020-05-17
1
-32
/
+45
*
Improved mipmap generation for alpha-cutoff materials
assiduous
2020-05-16
1
-8
/
+121
*
Reworked PNG and JPEG image decoding to fix incompatibility of setjmp with c+...
assiduous
2020-04-08
1
-2
/
+2
*
GLTF Loader: enabled two-sided materials
assiduous
2020-03-28
1
-0
/
+8
*
GLTF loader: fixed few issues with handling texture loading errors
assiduous
2020-03-25
1
-2
/
+23
*
GLTF loader: using full texture path as key in texture cache
assiduous
2020-03-23
1
-4
/
+10
*
GLTF Loader: added optional texture cache
assiduous
2020-03-23
1
-16
/
+93
*
Renamed .h -> .hpp where appropriate
assiduous
2020-01-31
1
-2
/
+2
*
Updates to comply with the new API
assiduous
2020-01-29
1
-5
/
+5
*
Updated copyright notice
assiduous
2020-01-01
1
-7
/
+11
*
clang-formatted AssetLoader
Egor Yusov
2019-11-25
1
-142
/
+164
*
Moved third party components from External to ThirdParty folder
Egor Yusov
2019-09-18
1
-1
/
+1
*
Updated copyright notice
Egor Yusov
2019-09-17
1
-1
/
+1
*
Updated ImageDesc struct to use VALUE_TYPE ComponentType instead of BitsPerPixel
Egor Yusov
2019-06-28
1
-1
/
+2
*
GLTF Loader: fixed mipmap generation issue on Vulkan on Mac
Egor Yusov
2019-05-05
1
-5
/
+10
*
Fixed variable naming problem causing Linux build errors
Egor Yusov
2019-05-05
1
-15
/
+15
*
Fixed a couple of Mac build problems
Egor Yusov
2019-05-04
1
-1
/
+1
*
GLTF loader: setting default normal to (0,0,0) so that the shdare can compute...
Egor Yusov
2019-05-04
1
-1
/
+1
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