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path: root/AssetLoader/src/GLTFLoader.cpp (follow)
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* Give access to individual node transformsgltf-c-apis-ol2021-04-121-11/+11
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* implement loading GLTF files from memorys-ol2021-03-311-9/+81
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* C API for GLTFLoaders-ol2021-03-301-24/+51
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* GLTF Loader: fixed default alpha channel value of 3-component texturesassiduous2021-03-271-1/+1
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* Fix misc. typosluz paz2021-03-181-1/+1
| | | Found via `codespell`
* GLTF Loader: made Model::GPUDataInitialized atomicassiduous2021-01-131-2/+2
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* GLTF Loader: moved AlphaMode parameter to Material::ShaderAttribsassiduous2021-01-131-5/+3
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* Few minor updates to GLTF loaderassiduous2021-01-111-35/+37
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* GLTF loader: reworked loading of checker board stub textureassiduous2021-01-111-6/+13
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* GLTF loader: reworked buffer initialization with user dataassiduous2021-01-111-107/+91
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* GLTF loader: reworked initial texture data to be stored as user data in the ↵assiduous2021-01-101-62/+111
| | | | texture/allocation to make sure that GPU data is always initialized before the first use
* GLTF Loader: added camera loadingassiduous2021-01-081-2/+42
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* Updated copyright noticeassiduous2021-01-011-1/+1
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* GLTFLoader: added option to not load animation data and skinassiduous2020-12-111-36/+44
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* GLTFLoader: updated node transforms handlingassiduous2020-12-101-15/+11
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* GLTF Loader: addedassiduous2020-12-101-4/+23
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* GLTFLoader: updated model initialization API; few minor improvements to loadingassiduous2020-12-101-61/+44
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* GLTFLoader: fixed variable type/name conflictsassiduous2020-12-101-31/+31
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* GLTFLoader: made sure that texture files are not loaded when found in the cacheassiduous2020-12-101-31/+69
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* Reworked GLTF resource manager to use BufferSuballocator and DynamicTextureAtlasassiduous2020-12-091-51/+64
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* GLTF Loader: enabled caching compressed texturesassiduous2020-12-051-19/+50
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* GLTF Resource manager: implemented texture array resizingassiduous2020-12-051-7/+16
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* GLTF Loader: fixed names of Material::ALPHA_MODE enum membersassiduous2020-12-031-2/+2
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* GLTF loader: updated mesh BB handlingassiduous2020-12-031-34/+25
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* GLTF Loader: updated primitives handlingassiduous2020-12-031-15/+12
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* GLTF Loader: using dynamic array of joint transform matrices instead of the ↵assiduous2020-12-031-7/+6
| | | | fixed one
* GLTF Loader: switched to using texture arraysassiduous2020-12-031-2/+2
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* GLTFLoader: reworked material to load material attribs in a shader-friendly ↵assiduous2020-12-021-26/+38
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* GLTF Loader: fixed few issues with texture cacheassiduous2020-12-021-88/+86
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* GLTFResourceManager: added texture allocation cacheassiduous2020-12-021-106/+160
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* Refcactored GLTFResourceManager: made allocations ref-counted objectsassiduous2020-12-021-24/+12
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* GLTF Loader: added GetFirstIndexLocation and GetBaseVertex methodsassiduous2020-12-011-3/+4
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* GLTF Loader: implemented buffer suballocation in cacheassiduous2020-12-011-53/+101
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* GLTF Loader: updated GPU resource initializationassiduous2020-12-011-80/+98
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* GLTF Loader: refactored material textures loadingassiduous2020-12-011-92/+54
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* GLTF loader: initial implementation of GLTF resource cacheassiduous2020-11-301-92/+226
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* GLTF loader: fixed crash when texture is missingassiduous2020-11-251-1/+20
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* GLTFLoader: enabled creating the GLTF models without device contextassiduous2020-11-051-8/+25
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* GLTFLoader: made texture cache thread-safeassiduous2020-11-051-7/+14
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* Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)assiduous2020-10-191-3/+3
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* GLTF loader: fixed issue with state transition for DDS/KTX texturesassiduous2020-10-021-11/+19
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* GLTF Loader: enabled loading of DDS/KTX texturesassiduous2020-10-021-68/+104
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* Few more minor updates to GLTF loaderassiduous2020-09-241-27/+28
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* GLTF loader: enabled 8-bit joint indices (fixed ↵assiduous2020-09-241-6/+22
| | | | https://github.com/DiligentGraphics/DiligentEngine/issues/97)
* Updated GLTF loader to handle non-default stridesassiduous2020-09-241-10/+42
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* GLTFLoader: updated bound box calculationsassiduous2020-06-281-43/+7
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* GLTF Loader: split GLTF vertex data into two streams: pos, normal, uv0, uv1, ↵assiduous2020-05-171-32/+45
| | | | and joint, weight
* Improved mipmap generation for alpha-cutoff materialsassiduous2020-05-161-8/+121
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* Reworked PNG and JPEG image decoding to fix incompatibility of setjmp with ↵assiduous2020-04-081-2/+2
| | | | c++ destructors. Added JPEG and PNG encoding/decoding tests
* GLTF Loader: enabled two-sided materialsassiduous2020-03-281-0/+8
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