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path: root/AssetLoader/src/GLTFResourceManager.cpp (unfollow)
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2021-01-10GLTF loader: reworked initial texture data to be stored as user data in the t...assiduous1-4/+23
2021-01-08Minor fix in GLTF resource managerassiduous1-1/+1
2021-01-01Updated copyright noticeassiduous1-1/+1
2020-12-12GLTF resource manager: fixed issue with allocation cache not being protected ...assiduous1-2/+4
2020-12-10GLTFLoader: made sure that texture files are not loaded when found in the cacheassiduous1-7/+10
2020-12-09Reworked GLTF resource manager to use BufferSuballocator and DynamicTextureAtlasassiduous1-228/+46
2020-12-05GLTF Loader: enabled caching compressed texturesassiduous1-0/+1
2020-12-05GLTF Resource manager: implemented texture array resizingassiduous1-51/+137
2020-12-02GLTFResourceManager: added texture allocation cacheassiduous1-3/+49
2020-12-02Refcactored GLTFResourceManager: made allocations ref-counted objectsassiduous1-72/+113
2020-12-01GLTF Loader: added GetFirstIndexLocation and GetBaseVertex methodsassiduous1-4/+10
2020-11-30GLTF loader: initial implementation of GLTF resource cacheassiduous1-0/+137