| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | GLTFLoader: made sure that texture files are not loaded when found in the cache | assiduous | 2020-12-10 | 1 | -7/+10 |
| * | Reworked GLTF resource manager to use BufferSuballocator and DynamicTextureAtlas | assiduous | 2020-12-09 | 1 | -228/+46 |
| * | GLTF Loader: enabled caching compressed textures | assiduous | 2020-12-05 | 1 | -0/+1 |
| * | GLTF Resource manager: implemented texture array resizing | assiduous | 2020-12-05 | 1 | -51/+137 |
| * | GLTFResourceManager: added texture allocation cache | assiduous | 2020-12-02 | 1 | -3/+49 |
| * | Refcactored GLTFResourceManager: made allocations ref-counted objects | assiduous | 2020-12-02 | 1 | -72/+113 |
| * | GLTF Loader: added GetFirstIndexLocation and GetBaseVertex methods | assiduous | 2020-12-01 | 1 | -4/+10 |
| * | GLTF loader: initial implementation of GLTF resource cache | assiduous | 2020-11-30 | 1 | -0/+137 |
