| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | ImGui renderer: fixed GL shaders to support non-separable programs | assiduous | 2020-11-22 | 1 | -4/+8 |
| * | ImGuiDiligentRenderer: added MSL shaders | assiduous | 2020-10-26 | 1 | -14/+98 |
| * | Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077) | assiduous | 2020-10-19 | 1 | -1/+1 |
| * | Some updates to match API240076 | assiduous | 2020-10-19 | 1 | -3/+3 |
| * | Fixed compilation after PSO refactoring | azhirnov | 2020-10-15 | 1 | -11/+10 |
| * | ImGuiDiligentRenderer: a couple of minor updates | assiduous | 2020-08-26 | 1 | -5/+7 |
| * | Added support for 1+ textures to ImGui renderer | Thomas Tissot | 2020-08-18 | 1 | -10/+15 |
| * | Fixed Imgui shader issue in MacOS (fixed https://github.com/DiligentGraphics/... | assiduous | 2020-08-05 | 1 | -2/+12 |
| * | ImGui renderer: updated shaders for Vulkan and OpenGL | assiduous | 2020-07-21 | 1 | -79/+112 |
| * | Imgui renderer: using pre-compiled SPIRV shaders in Vulkan mode | assiduous | 2020-06-29 | 1 | -2/+102 |
| * | Moved ImGuiImplDiligent_Internal into separate compilation unit | Thomas Tissot | 2020-06-12 | 1 | -0/+575 |
