| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Updated copyright notice | assiduous | 2021-01-01 | 1 | -1/+1 |
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| * | ImGui renderer: fixed GL shaders to support non-separable programs | assiduous | 2020-11-22 | 1 | -4/+8 |
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| * | ImGuiDiligentRenderer: added MSL shaders | assiduous | 2020-10-26 | 1 | -14/+98 |
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| * | Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077) | assiduous | 2020-10-19 | 1 | -1/+1 |
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| * | Some updates to match API240076 | assiduous | 2020-10-19 | 1 | -3/+3 |
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| * | Fixed compilation after PSO refactoring | azhirnov | 2020-10-15 | 1 | -11/+10 |
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| * | ImGuiDiligentRenderer: a couple of minor updates | assiduous | 2020-08-26 | 1 | -5/+7 |
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| * | Added support for 1+ textures to ImGui renderer | Thomas Tissot | 2020-08-18 | 1 | -10/+15 |
| | | | | | | | This was not possible to use textures other than the font texture with the ImGui renderer. To address that limitation, this commit adds support for one or more textures by updating the SRB's variable when needed. | ||||
| * | Fixed Imgui shader issue in MacOS (fixed ↵ | assiduous | 2020-08-05 | 1 | -2/+12 |
| | | | | | https://github.com/DiligentGraphics/DiligentCore/issues/152) | ||||
| * | ImGui renderer: updated shaders for Vulkan and OpenGL | assiduous | 2020-07-21 | 1 | -79/+112 |
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| * | Imgui renderer: using pre-compiled SPIRV shaders in Vulkan mode | assiduous | 2020-06-29 | 1 | -2/+102 |
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| * | Moved ImGuiImplDiligent_Internal into separate compilation unit | Thomas Tissot | 2020-06-12 | 1 | -0/+575 |
