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path: root/Imgui/src/ImGuiDiligentRenderer.cpp (follow)
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* Updated copyright noticeassiduous2021-01-011-1/+1
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* ImGui renderer: fixed GL shaders to support non-separable programsassiduous2020-11-221-4/+8
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* ImGuiDiligentRenderer: added MSL shadersassiduous2020-10-261-14/+98
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* Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)assiduous2020-10-191-1/+1
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* Some updates to match API240076assiduous2020-10-191-3/+3
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* Fixed compilation after PSO refactoringazhirnov2020-10-151-11/+10
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* ImGuiDiligentRenderer: a couple of minor updatesassiduous2020-08-261-5/+7
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* Added support for 1+ textures to ImGui rendererThomas Tissot2020-08-181-10/+15
| | | | | | This was not possible to use textures other than the font texture with the ImGui renderer. To address that limitation, this commit adds support for one or more textures by updating the SRB's variable when needed.
* Fixed Imgui shader issue in MacOS (fixed ↵assiduous2020-08-051-2/+12
| | | | https://github.com/DiligentGraphics/DiligentCore/issues/152)
* ImGui renderer: updated shaders for Vulkan and OpenGLassiduous2020-07-211-79/+112
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* Imgui renderer: using pre-compiled SPIRV shaders in Vulkan modeassiduous2020-06-291-2/+102
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* Moved ImGuiImplDiligent_Internal into separate compilation unitThomas Tissot2020-06-121-0/+575