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path: root/RenderScript/src/ShaderParser.cpp (follow)
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* Removed RenderScript and luaassiduous2019-12-121-120/+0
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* Updated copyright noticeEgor Yusov2019-09-171-1/+1
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* Upgraded API Version to 240021Egor Yusov2019-04-061-3/+3
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* Updated renderscript to work with the new APIEgor Yusov2019-03-021-331/+15
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* Improved handling unordered_mapsEgor Yusov2019-01-311-6/+0
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* Updated copyright noticeEgor Yusov2019-01-021-1/+1
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* Added support for combined texture samplersEgor Yusov2018-10-181-5/+8
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* Moved primitive topology from draw attribs to pipeline desc; fixed multiple ↵Egor Yusov2018-04-141-4/+4
| | | | issue with mismatching types used by Lua parsers
* Updated copyright noticeEgor Yusov2018-01-041-1/+1
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* Updated debug and error macrosEgor Yusov2017-12-281-1/+1
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* Fixed compiler warningsEgor Yusov2017-12-111-2/+2
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* Updated to version 2.1Egor Yusov2017-11-131-2/+2
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* Merge from dev branchEgor Yusov2017-05-201-1/+1
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* Merge from dev branchEgor Yusov2017-05-201-1/+1
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* Updated copyright noticeEgor Yusov2017-04-061-1/+1
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* Updated to Diligent Engine 2.0Egor Yusov2016-08-201-33/+275
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* Release v1.0.0Egor Yusov2015-10-211-0/+197