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2019-12-12Removed RenderScript and luaassiduous26-4621/+0
2019-10-19Few updates to comply with API version 240033Egor Yusov2-28/+101
2019-09-17Updated copyright noticeEgor Yusov25-25/+25
2019-04-07Updates to match API 240022Egor Yusov1-0/+4
2019-04-06Upgraded API Version to 240021Egor Yusov1-3/+3
2019-04-05Changes to comply with the updated APIEgor Yusov2-11/+36
2019-03-18Renamed USAGE_CPU_ACCESSIBLE to USAGE_STAGINGEgor Yusov1-1/+1
2019-03-05Updates to comply with addition of ShaderFlags to ↵Egor Yusov1-10/+20
IPipelineState::BindStaticResources
2019-03-02Fixed few issues with pipeline resource layout parsingEgor Yusov1-8/+15
2019-03-02Updated renderscript to work with the new APIEgor Yusov5-357/+396
2019-02-09Updated IRenderDevice::CreateTexture and IRenderDevice::CreateBuffer to take ↵Egor Yusov2-2/+2
pointers to initial data rather than references
2019-01-31Improved handling unordered_mapsEgor Yusov4-24/+0
2019-01-02Updated copyright noticeEgor Yusov25-25/+25
2018-12-24Fixed clang warningEgor Yusov1-1/+1
2018-12-04Updated bindings for ClearDepthStencil and ClearRenderTargetEgor Yusov1-15/+15
2018-12-03Updated lua bindings for SetVertexBuffers and SetIndexBuffer plus other ↵Egor Yusov2-18/+34
updates to match API changes
2018-12-03Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODEEgor Yusov1-15/+7
2018-12-02Updating file missed in last comitEgor Yusov1-6/+2
2018-12-02Replaced CLEAR_RENDER_TARGET_STATE_TRANSITION_MODE with ↵Egor Yusov1-0/+7
RESOURCE_STATE_TRANSITION_MODE
2018-12-01Added explicit state transition control flags to CLEAR_DEPTH_STENCIL_FLAGSEgor Yusov1-2/+17
2018-12-01Added state transition mode to ClearRenderTarget()Egor Yusov1-1/+17
2018-12-01Added parsing SET_RENDER_TARGETS_FLAGSEgor Yusov1-17/+32
2018-11-30Improved type safety of flag enumsEgor Yusov4-7/+12
2018-11-27Added DRAW_FLAG_VERIFY_STATES and DISPATCH_FLAG_VERIFY_STATES flagsEgor Yusov1-0/+2
2018-11-24Added InitializeStaticResources lua functionEgor Yusov1-2/+19
2018-11-24Added GetShaderResourceBindingByName() functionEgor Yusov2-1/+13
Added InitStaticResources parameter to CreateShaderResourceBinding lua function
2018-11-22Fixing linux/mac build - another attemptEgor Yusov1-6/+0
2018-11-22Fixing linux buildEgor Yusov1-0/+6
2018-11-21Added draw flags and dispatch flags parsingEgor Yusov1-1/+15
2018-10-19Updated BIND_SHADER_RESOURCES_* flagsEgor Yusov1-3/+6
2018-10-18Added support for combined texture samplersEgor Yusov1-5/+8
2018-08-26Updated buffer, buffer view and draw attrib parsersEgor Yusov3-54/+52
2018-05-29Moved buffer stried definition to vertex layout descEgor Yusov2-7/+2
2018-04-14Added vulkan device type to script parserEgor Yusov1-0/+4
2018-04-14Moved primitive topology from draw attribs to pipeline desc; fixed multiple ↵Egor Yusov14-183/+236
issue with mismatching types used by Lua parsers
2018-04-04Minor update to comply with updated graphics typesEgor Yusov1-1/+1
2018-03-11Added PSO:IsCompatibleWith method to Lua bindingsEgor Yusov1-1/+20
2018-01-21Fixed MacOS build warningsEgor Yusov1-1/+1
2018-01-04Updated copyright noticeEgor Yusov26-26/+26
2017-12-28Some fixes related to updated project dependenciesEgor Yusov3-3/+3
2017-12-28Updated debug and error macrosEgor Yusov1-1/+1
2017-12-11Fixed compiler warningsEgor Yusov4-5/+5
2017-12-06Updated cmake files; fixed build warningsEgor Yusov2-3/+4
2017-11-13Updated to version 2.1Egor Yusov6-9/+42
2017-05-20Merge from dev branchEgor Yusov26-26/+26
2017-05-20Merge from dev branchEgor Yusov26-26/+26
2017-04-06Updated copyright noticeEgor Yusov26-26/+26
2016-08-20Updated to Diligent Engine 2.0Egor Yusov28-505/+1155