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* Removed RenderScript and luaassiduous2019-12-1257-7391/+0
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* Moved Native App from master repositoryEgor Yusov2019-11-111-1/+1
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* Few updates to comply with API version 240033Egor Yusov2019-10-193-29/+126
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* Updated copyright noticeEgor Yusov2019-09-1755-55/+55
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* Added 'Diligent-' prefix to project names to avoid name conflicts ↵Egor Yusov2019-06-091-13/+13
| | | | (https://github.com/DiligentGraphics/DiligentEngine/issues/20)
* Updates to match API 240022Egor Yusov2019-04-071-0/+4
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* Upgraded API Version to 240021Egor Yusov2019-04-061-3/+3
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* Changes to comply with the updated APIEgor Yusov2019-04-054-14/+43
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* Renamed USAGE_CPU_ACCESSIBLE to USAGE_STAGINGEgor Yusov2019-03-181-1/+1
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* Updates to comply with addition of ShaderFlags to ↵Egor Yusov2019-03-052-10/+21
| | | | IPipelineState::BindStaticResources
* Fixed few issues with pipeline resource layout parsingEgor Yusov2019-03-021-8/+15
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* Updated renderscript to work with the new APIEgor Yusov2019-03-029-384/+424
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* Updated IRenderDevice::CreateTexture and IRenderDevice::CreateBuffer to take ↵Egor Yusov2019-02-092-2/+2
| | | | pointers to initial data rather than references
* Improved handling unordered_mapsEgor Yusov2019-01-3116-107/+5
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* Updated copyright noticeEgor Yusov2019-01-0255-55/+55
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* Updating file missed in last commitEgor Yusov2018-12-281-3/+3
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* Fixed clang build warnings re overridden virtual functionsEgor Yusov2018-12-2814-61/+61
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* Fixed clang warningEgor Yusov2018-12-241-1/+1
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* Fixed clang compiler warningEgor Yusov2018-12-231-1/+2
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* Updated bindings for ClearDepthStencil and ClearRenderTargetEgor Yusov2018-12-042-17/+15
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* Updated lua bindings for SetVertexBuffers and SetIndexBuffer plus other ↵Egor Yusov2018-12-034-20/+36
| | | | updates to match API changes
* Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODEEgor Yusov2018-12-032-17/+7
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* Updating file missed in last comitEgor Yusov2018-12-021-6/+2
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* Replaced CLEAR_RENDER_TARGET_STATE_TRANSITION_MODE with ↵Egor Yusov2018-12-023-2/+16
| | | | RESOURCE_STATE_TRANSITION_MODE
* Added explicit state transition control flags to CLEAR_DEPTH_STENCIL_FLAGSEgor Yusov2018-12-012-2/+19
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* Added state transition mode to ClearRenderTarget()Egor Yusov2018-12-012-1/+19
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* Fixed linux build errorsEgor Yusov2018-12-012-1/+2
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* Added parsing SET_RENDER_TARGETS_FLAGSEgor Yusov2018-12-012-17/+33
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* Improved type safety of flag enumsEgor Yusov2018-11-308-17/+22
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* Added DRAW_FLAG_VERIFY_STATES and DISPATCH_FLAG_VERIFY_STATES flagsEgor Yusov2018-11-271-0/+2
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* Added InitializeStaticResources lua functionEgor Yusov2018-11-242-2/+22
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* Added GetShaderResourceBindingByName() functionEgor Yusov2018-11-243-1/+14
| | | | Added InitStaticResources parameter to CreateShaderResourceBinding lua function
* Fixing linux/mac build - another attemptEgor Yusov2018-11-222-6/+6
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* Fixing linux buildEgor Yusov2018-11-221-0/+6
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* Added draw flags and dispatch flags parsingEgor Yusov2018-11-212-1/+17
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* Updated BIND_SHADER_RESOURCES_* flagsEgor Yusov2018-10-191-3/+6
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* Added support for combined texture samplersEgor Yusov2018-10-182-5/+9
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* Updated SCRIPT_PARSING_ERROR macroEgor Yusov2018-10-071-1/+1
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* Updated buffer, buffer view and draw attrib parsersEgor Yusov2018-08-263-54/+52
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* Moved buffer stried definition to vertex layout descEgor Yusov2018-05-292-7/+2
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* Fixed clang build errorEgor Yusov2018-04-141-2/+2
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* Added vulkan device type to script parserEgor Yusov2018-04-141-0/+4
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* Moved primitive topology from draw attribs to pipeline desc; fixed multiple ↵Egor Yusov2018-04-1417-213/+262
| | | | issue with mismatching types used by Lua parsers
* Minor update to comply with updated graphics typesEgor Yusov2018-04-041-1/+1
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* Added PSO:IsCompatibleWith method to Lua bindingsEgor Yusov2018-03-112-1/+23
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* Updated RenderScript's cmakeEgor Yusov2018-02-151-1/+2
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* Fixed formatting of cmake filesEgor Yusov2018-02-131-70/+70
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* Replaced #ifdef PLATFORM_XXX with #if PLATFORM_XXXEgor2018-02-101-2/+2
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* Fixed MacOS build warningsEgor Yusov2018-01-211-1/+1
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* Updated copyright noticeEgor Yusov2018-01-0456-56/+56
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