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* GLTF loader: reworked initial texture data to be stored as user data in the ↵assiduous2021-01-101-6/+10
| | | | texture/allocation to make sure that GPU data is always initialized before the first use
* Updated copyright noticeassiduous2021-01-011-1/+1
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* Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)assiduous2020-10-191-1/+1
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* Enabled C API for texture loading functionsassiduous2020-02-021-24/+34
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* Renamed .h -> .hpp where appropriateassiduous2020-01-311-1/+1
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* Updated copyright noticeassiduous2020-01-011-7/+11
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* clang-formatted TextureLoader projectEgor Yusov2019-11-251-80/+82
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* Updated copyright noticeEgor Yusov2019-09-171-1/+1
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* Fixed default ctor of TextureLoadInfo structEgor Yusov2019-05-031-15/+15
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* Updated TextureLoadInfo ctorEgor Yusov2019-04-301-9/+18
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* Implemented loading textures from KTXEgor Yusov2019-04-281-6/+18
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* Updated copyright noticeEgor Yusov2019-01-021-1/+1
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* Improved type safety of flag enumsEgor Yusov2018-11-301-3/+3
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* Some updates to texture loading routines.Egor Yusov2018-04-011-15/+43
| | | | Fixed https://github.com/DiligentGraphics/DiligentTools/issues/3
* Fixed relative paths in TextureLoader projectEgor Yusov2018-03-251-3/+3
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* Fixed headers in TextureLoader projectEgor Yusov2018-03-251-3/+3
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* Updated copyright noticeEgor Yusov2018-01-041-1/+1
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* Updated to version 2.1Egor Yusov2017-11-131-0/+4
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* Merge from dev branchEgor Yusov2017-05-201-1/+1
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* Merge from dev branchEgor Yusov2017-05-201-1/+1
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* Updated copyright noticeEgor Yusov2017-04-061-1/+1
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* Updated to Diligent Engine 2.0Egor Yusov2016-08-201-2/+2
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* Release v1.0.0Egor Yusov2015-10-211-0/+61