From df0d5b264107cade5aba9f90cb42e7df5e3c70a6 Mon Sep 17 00:00:00 2001 From: assiduous Date: Fri, 27 Mar 2020 20:06:49 -0700 Subject: GLTF Loader: enabled two-sided materials --- AssetLoader/interface/GLTFLoader.hpp | 2 ++ AssetLoader/src/GLTFLoader.cpp | 8 ++++++++ 2 files changed, 10 insertions(+) (limited to 'AssetLoader') diff --git a/AssetLoader/interface/GLTFLoader.hpp b/AssetLoader/interface/GLTFLoader.hpp index a444ea5..1a4d9d9 100644 --- a/AssetLoader/interface/GLTFLoader.hpp +++ b/AssetLoader/interface/GLTFLoader.hpp @@ -63,6 +63,8 @@ struct Material }; ALPHA_MODE AlphaMode = ALPHAMODE_OPAQUE; + bool DoubleSided = false; + float AlphaCutoff = 1.0f; float MetallicFactor = 1.0f; float RoughnessFactor = 1.0f; diff --git a/AssetLoader/src/GLTFLoader.cpp b/AssetLoader/src/GLTFLoader.cpp index cf454bd..df3cead 100644 --- a/AssetLoader/src/GLTFLoader.cpp +++ b/AssetLoader/src/GLTFLoader.cpp @@ -715,6 +715,14 @@ void Model::LoadMaterials(const tinygltf::Model& gltf_model) } } + { + auto double_sided_it = gltf_mat.additionalValues.find("doubleSided"); + if (double_sided_it != gltf_mat.additionalValues.end()) + { + Mat.DoubleSided = double_sided_it->second.bool_value; + } + } + // Extensions // @TODO: Find out if there is a nicer way of reading these properties with recent tinygltf headers { -- cgit v1.2.3