From 6699190149464be566b55e7726c04fb10010f788 Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Sun, 24 Nov 2019 19:00:55 -0800 Subject: clang-formatted NativeApp --- NativeApp/src/Android/AndroidMain.cpp | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'NativeApp/src/Android/AndroidMain.cpp') diff --git a/NativeApp/src/Android/AndroidMain.cpp b/NativeApp/src/Android/AndroidMain.cpp index 6e65b8a..b37bf88 100644 --- a/NativeApp/src/Android/AndroidMain.cpp +++ b/NativeApp/src/Android/AndroidMain.cpp @@ -1,4 +1,4 @@ - /* Copyright 2015-2018 Egor Yusov +/* Copyright 2015-2018 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ #include "NativeAppBase.h" -#define HELPER_CLASS_NAME "com/android/helper/NDKHelper" //Class name of helper function +#define HELPER_CLASS_NAME "com/android/helper/NDKHelper" //Class name of helper function #define NATIVEACTIVITY_CLASS_NAME "android/app/NativeActivity" using namespace Diligent; @@ -37,53 +37,53 @@ using namespace Diligent; // This is the main entry point of a native application that is using // android_native_app_glue. It runs in its own thread, with its own // event loop for receiving input events and doing other things. -void android_main( android_app* state ) +void android_main(android_app* state) { std::unique_ptr theApp(CreateApplication()); - theApp->SetState( state, NATIVEACTIVITY_CLASS_NAME ); + theApp->SetState(state, NATIVEACTIVITY_CLASS_NAME); //Init helper functions - ndk_helper::JNIHelper::Init( state->activity, HELPER_CLASS_NAME ); + ndk_helper::JNIHelper::Init(state->activity, HELPER_CLASS_NAME); - state->userData = theApp.get(); - state->onAppCmd = AndroidAppBase::HandleCmd; + state->userData = theApp.get(); + state->onAppCmd = AndroidAppBase::HandleCmd; state->onInputEvent = AndroidAppBase::HandleInput; #ifdef USE_NDK_PROFILER - monstartup( "libEngineSandbox.so" ); + monstartup("libEngineSandbox.so"); #endif // Prepare to monitor accelerometer theApp->InitSensors(); // loop waiting for stuff to do. - while( 1 ) + while (true) { // Read all pending events. - int id; - int events; + int id; + int events; android_poll_source* source; // If not animating, we will block forever waiting for events. // If animating, we loop until all events are read, then continue // to draw the next frame of animation. - while( (id = ALooper_pollAll( theApp->IsReady() ? 0 : -1, NULL, &events, (void**)&source )) >= 0 ) + while ((id = ALooper_pollAll(theApp->IsReady() ? 0 : -1, NULL, &events, (void**)&source)) >= 0) { // Process this event. - if( source != NULL ) - source->process( state, source ); + if (source != NULL) + source->process(state, source); - theApp->ProcessSensors( id ); + theApp->ProcessSensors(id); // Check if we are exiting. - if( state->destroyRequested != 0 ) + if (state->destroyRequested != 0) { theApp->TermDisplay(); return; } } - if( theApp->IsReady() ) + if (theApp->IsReady()) { // Drawing is throttled to the screen update rate, so there // is no need to do timing here. -- cgit v1.2.3