From c09883fbe3951cd77543003ae1c6fdf6e5a11517 Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Sat, 14 Apr 2018 11:29:09 -0700 Subject: Moved primitive topology from draw attribs to pipeline desc; fixed multiple issue with mismatching types used by Lua parsers --- RenderScript/include/DrawAttribsParser.h | 6 ------ 1 file changed, 6 deletions(-) (limited to 'RenderScript/include/DrawAttribsParser.h') diff --git a/RenderScript/include/DrawAttribsParser.h b/RenderScript/include/DrawAttribsParser.h index cd1a9cb..e5eb3a9 100644 --- a/RenderScript/include/DrawAttribsParser.h +++ b/RenderScript/include/DrawAttribsParser.h @@ -28,11 +28,6 @@ #include "EngineObjectParserCommon.h" #include "ClassMethodBinding.h" -namespace std -{ - DEFINE_ENUM_HASH( Diligent::PRIMITIVE_TOPOLOGY ) -} - namespace Diligent { class DrawAttribsParser : public EngineObjectParserBase @@ -55,7 +50,6 @@ namespace Diligent int DispatchCompute( lua_State * ); ClassMethodCaller m_DispatchComputeBinding; - EnumMapping m_PrimTopologyEnumMapping; EnumMapping m_ValueTypeEnumMapping; String m_BufferMetatableName; -- cgit v1.2.3