From a294546bcc7c883edd113f2c80d7f278ff8219ed Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Thu, 29 Nov 2018 22:45:16 -0800 Subject: Improved type safety of flag enums --- RenderScript/include/EnumMappings.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'RenderScript/include/EnumMappings.h') diff --git a/RenderScript/include/EnumMappings.h b/RenderScript/include/EnumMappings.h index 5e0231e..db0b699 100644 --- a/RenderScript/include/EnumMappings.h +++ b/RenderScript/include/EnumMappings.h @@ -43,7 +43,7 @@ namespace std // Explicit namespace declaraion is necesseary to avoid // name conflicts when building for windows store DEFINE_ENUM_HASH( Diligent::BIND_FLAGS ) - DEFINE_ENUM_HASH( Diligent::CPU_ACCESS_FLAG ) + DEFINE_ENUM_HASH( Diligent::CPU_ACCESS_FLAGS ) DEFINE_ENUM_HASH( Diligent::COMPARISON_FUNCTION ) DEFINE_ENUM_HASH( Diligent::BIND_SHADER_RESOURCES_FLAGS ) DEFINE_ENUM_HASH( Diligent::SHADER_TYPE ) @@ -65,7 +65,7 @@ namespace Diligent }; #define DEFINE_ENUM_ELEMENT_MAPPING(EnumMapping, Elem) EnumMapping.AddMapping(#Elem, Elem) - class CpuAccessFlagEnumMapping : public EnumMapping < Diligent::CPU_ACCESS_FLAG > + class CpuAccessFlagEnumMapping : public EnumMapping < Diligent::CPU_ACCESS_FLAGS > { public: CpuAccessFlagEnumMapping(); -- cgit v1.2.3