From 8077ddaf62bdbff2169973eca565a5752501587d Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Fri, 19 Aug 2016 23:38:41 -0700 Subject: Updated to Diligent Engine 2.0 --- RenderScript/include/LayoutDescParser.h | 55 --------------------------------- 1 file changed, 55 deletions(-) delete mode 100644 RenderScript/include/LayoutDescParser.h (limited to 'RenderScript/include/LayoutDescParser.h') diff --git a/RenderScript/include/LayoutDescParser.h b/RenderScript/include/LayoutDescParser.h deleted file mode 100644 index 62d32dd..0000000 --- a/RenderScript/include/LayoutDescParser.h +++ /dev/null @@ -1,55 +0,0 @@ -/* Copyright 2015 Egor Yusov - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. - * - * In no event and under no legal theory, whether in tort (including negligence), - * contract, or otherwise, unless required by applicable law (such as deliberate - * and grossly negligent acts) or agreed to in writing, shall any Contributor be - * liable for any damages, including any direct, indirect, special, incidental, - * or consequential damages of any character arising as a result of this License or - * out of the use or inability to use the software (including but not limited to damages - * for loss of goodwill, work stoppage, computer failure or malfunction, or any and - * all other commercial damages or losses), even if such Contributor has been advised - * of the possibility of such damages. - */ - -#pragma once - -#include "LuaWrappers.h" -#include "LuaBindings.h" -#include "EngineObjectParserCommon.h" -#include "ClassMethodBinding.h" - -namespace Diligent -{ - class LayoutDescParser : public EngineObjectParserCommon - { - public: - LayoutDescParser( IRenderDevice *pRenderDevice, lua_State *L ); - static const Char* LayoutDescLibName; - - protected: - virtual void CreateObj( lua_State *L ); - - private: - // LayoutDesc structure does not provide storage for the Name field, - // nor does it provide storage for layout elements. - // We need to use LayoutDescWrapper to be able to store the data. - struct LayoutDescWrapper : ObjectDescWrapper < LayoutDesc > - { - std::vector ElementsBuffer; - }; - - - int SetInputLayout( lua_State *L ); - ClassMethodCaller m_SetInputLayoutBinding; - }; -} -- cgit v1.2.3