From e12d5ea9b35feb985c2756789d2e739dd4d9d781 Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Sat, 24 Nov 2018 08:19:06 -0800 Subject: Added GetShaderResourceBindingByName() function Added InitStaticResources parameter to CreateShaderResourceBinding lua function --- RenderScript/include/ScriptParser.h | 1 + 1 file changed, 1 insertion(+) (limited to 'RenderScript/include/ScriptParser.h') diff --git a/RenderScript/include/ScriptParser.h b/RenderScript/include/ScriptParser.h index d8d0d07..c537484 100644 --- a/RenderScript/include/ScriptParser.h +++ b/RenderScript/include/ScriptParser.h @@ -76,6 +76,7 @@ namespace Diligent void GetBufferViewByName( const Char *BufferViewName, IBufferView** ppTextureView ); void GetPipelineStateByName( const Char *PSOName, IPipelineState** ppPSO ); void GetShaderVariableByName( const Char *ShaderVarName, IShaderVariable** ppShaderVar ); + void GetShaderResourceBindingByName( const Char *SRBName, IShaderResourceBinding** ppSRB ); template void SetGlobalVariable( const Char *Name, ValType Var ) -- cgit v1.2.3