From a88117b4f379696c315e56d57925589b7c307bc1 Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Sun, 2 Dec 2018 17:23:03 -0800 Subject: Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODE --- RenderScript/include/DeviceContextFuncBindings.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'RenderScript/include') diff --git a/RenderScript/include/DeviceContextFuncBindings.h b/RenderScript/include/DeviceContextFuncBindings.h index 962c760..3d16729 100644 --- a/RenderScript/include/DeviceContextFuncBindings.h +++ b/RenderScript/include/DeviceContextFuncBindings.h @@ -30,7 +30,6 @@ namespace std { - DEFINE_ENUM_HASH( Diligent::COMMIT_SHADER_RESOURCES_FLAGS ) DEFINE_ENUM_HASH( Diligent::SET_RENDER_TARGETS_FLAGS ) DEFINE_ENUM_HASH( Diligent::CLEAR_DEPTH_STENCIL_FLAGS ) } @@ -64,7 +63,6 @@ namespace Diligent int TransitionShaderResources( lua_State * ); ClassMethodCaller m_TransitionShaderResourcesBinding; - EnumMapping m_CommitShaderResFlagsEnumMapping; EnumMapping m_SetRenderTargetsFlagsEnumMapping; StateTransitionModeEnumMapping m_StateTransitionModeMapping; EnumMapping m_ClearDepthStencilFlagsEnumMapping; -- cgit v1.2.3