From f400527f0493cd3a62d95337baaaa34b2f5f0ea9 Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Thu, 18 Oct 2018 20:50:22 -0700 Subject: Updated BIND_SHADER_RESOURCES_* flags --- RenderScript/src/EnumMappings.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'RenderScript') diff --git a/RenderScript/src/EnumMappings.cpp b/RenderScript/src/EnumMappings.cpp index 9cab6e6..bcefd89 100644 --- a/RenderScript/src/EnumMappings.cpp +++ b/RenderScript/src/EnumMappings.cpp @@ -205,9 +205,12 @@ namespace Diligent BindShaderResourcesFlagEnumMapping::BindShaderResourcesFlagEnumMapping() { - DEFINE_ENUM_ELEMENT_MAPPING( (*this), BIND_SHADER_RESOURCES_RESET_BINDINGS ); - DEFINE_ENUM_ELEMENT_MAPPING( (*this), BIND_SHADER_RESOURCES_UPDATE_UNRESOLVED ); - DEFINE_ENUM_ELEMENT_MAPPING( (*this), BIND_SHADER_RESOURCES_ALL_RESOLVED ); + DEFINE_ENUM_ELEMENT_MAPPING( (*this), BIND_SHADER_RESOURCES_UPDATE_STATIC ); + DEFINE_ENUM_ELEMENT_MAPPING( (*this), BIND_SHADER_RESOURCES_UPDATE_MUTABLE ); + DEFINE_ENUM_ELEMENT_MAPPING( (*this), BIND_SHADER_RESOURCES_UPDATE_DYNAMIC ); + DEFINE_ENUM_ELEMENT_MAPPING( (*this), BIND_SHADER_RESOURCES_UPDATE_ALL ); + DEFINE_ENUM_ELEMENT_MAPPING( (*this), BIND_SHADER_RESOURCES_KEEP_EXISTING ); + DEFINE_ENUM_ELEMENT_MAPPING( (*this), BIND_SHADER_RESOURCES_VERIFY_ALL_RESOLVED ); } ShaderTypeEnumMapping::ShaderTypeEnumMapping() -- cgit v1.2.3