From 18c0c9dea9ff73f1526473aacb85f9a6bb272b13 Mon Sep 17 00:00:00 2001 From: assiduous Date: Sun, 10 Jan 2021 14:46:13 -0800 Subject: GLTF loader: reworked initial texture data to be stored as user data in the texture/allocation to make sure that GPU data is always initialized before the first use --- TextureLoader/src/TextureUtilities.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'TextureLoader/src/TextureUtilities.cpp') diff --git a/TextureLoader/src/TextureUtilities.cpp b/TextureLoader/src/TextureUtilities.cpp index 5f5b49e..6b0c91e 100644 --- a/TextureLoader/src/TextureUtilities.cpp +++ b/TextureLoader/src/TextureUtilities.cpp @@ -51,9 +51,9 @@ void CreateTextureFromFile(const Char* FilePath, else if (pRawData) { if (ImgFmt == IMAGE_FILE_FORMAT_DDS) - CreateTextureFromDDS(pRawData, TexLoadInfo, pDevice, ppTexture); + CreateTextureFromDDS(pRawData->GetConstDataPtr(), pRawData->GetSize(), TexLoadInfo, pDevice, ppTexture); else if (ImgFmt == IMAGE_FILE_FORMAT_KTX) - CreateTextureFromKTX(pRawData, TexLoadInfo, pDevice, ppTexture); + CreateTextureFromKTX(pRawData->GetConstDataPtr(), pRawData->GetSize(), TexLoadInfo, pDevice, ppTexture); else UNEXPECTED("Unexpected format"); } -- cgit v1.2.3