/* * Copyright 2019-2021 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #include "HLSL2GLSLConverterApp.h" #include "Errors.hpp" #include "RenderDevice.h" #include "EngineFactoryOpenGL.h" #include "RefCntAutoPtr.hpp" #include #include using namespace Diligent; // Called every time the application receives a message LRESULT CALLBACK MessageProc(HWND wnd, UINT message, WPARAM wParam, LPARAM lParam) { // Send event message to AntTweakBar switch (message) { case WM_PAINT: { PAINTSTRUCT ps; BeginPaint(wnd, &ps); EndPaint(wnd, &ps); return 0; } case WM_SIZE: // Window size has been changed return 0; case WM_CHAR: if (wParam == VK_ESCAPE) PostQuitMessage(0); return 0; case WM_DESTROY: PostQuitMessage(0); return 0; default: return DefWindowProc(wnd, message, wParam, lParam); } } // Main int main(int argc, char** argv) { #if defined(_DEBUG) || defined(DEBUG) _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF); #endif HLSL2GLSLConverterApp Converter; if (argc == 1) { Converter.PrintHelp(); return 0; } { auto ret = Converter.ParseCmdLine(argc, argv); if (ret != 0) return ret; } RefCntAutoPtr pDevice; RefCntAutoPtr pContext; RefCntAutoPtr pSwapChain; if (Converter.NeedsCompileShader()) { // Register window cla ss WNDCLASSEX wcex = {sizeof(WNDCLASSEX), CS_HREDRAW | CS_VREDRAW, MessageProc, 0L, 0L, GetModuleHandle(NULL), NULL, NULL, NULL, NULL, L"HLSL2GLSLConverter", NULL}; RegisterClassEx(&wcex); // Create dummy window RECT rc = {0, 0, 512, 512}; AdjustWindowRect(&rc, WS_OVERLAPPEDWINDOW, FALSE); HWND wnd = CreateWindow(L"HLSL2GLSLConverter", L"HLSL2GLSL Converter", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, rc.right - rc.left, rc.bottom - rc.top, NULL, NULL, wcex.hInstance, NULL); if (!wnd) { LOG_ERROR_MESSAGE("Failed to create window"); return -1; } EngineGLCreateInfo EngineCI; SwapChainDesc SCDesc; EngineCI.Window.hWnd = wnd; auto* pFactory = Converter.GetFactoryGL(); pFactory->CreateDeviceAndSwapChainGL( EngineCI, &pDevice, &pContext, SCDesc, &pSwapChain); if (!pDevice) { LOG_ERROR_MESSAGE("Failed to create render device"); return -1; } } return Converter.Convert(pDevice); }