/* * Copyright 2019-2021 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #pragma once #include #include #include "ImGuiImplDiligent.hpp" namespace Diligent { class ImGuiImplAndroid final : public ImGuiImplDiligent { public: ImGuiImplAndroid(IRenderDevice* pDevice, TEXTURE_FORMAT BackBufferFmt, TEXTURE_FORMAT DepthBufferFmt, Uint32 InitialVertexBufferSize = ImGuiImplDiligent::DefaultInitialVBSize, Uint32 InitialIndexBufferSize = ImGuiImplDiligent::DefaultInitialIBSize); ~ImGuiImplAndroid(); // clang-format off ImGuiImplAndroid (const ImGuiImplAndroid&) = delete; ImGuiImplAndroid ( ImGuiImplAndroid&&) = delete; ImGuiImplAndroid& operator = (const ImGuiImplAndroid&) = delete; ImGuiImplAndroid& operator = ( ImGuiImplAndroid&&) = delete; // clang-format on virtual void NewFrame(Uint32 RenderSurfaceWidth, Uint32 RenderSurfaceHeight, SURFACE_TRANSFORM SurfacePreTransform) override final; bool BeginDrag(float x, float y); bool DragMove(float x, float y); bool EndDrag(); private: std::chrono::time_point m_LastTimestamp = {}; }; } // namespace Diligent