/* Copyright 2019 Diligent Graphics LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #include "imgui.h" #include "ImGuiImplIOS.hpp" #import namespace Diligent { ImGuiImplIOS::ImGuiImplIOS(IRenderDevice* pDevice, TEXTURE_FORMAT BackBufferFmt, TEXTURE_FORMAT DepthBufferFmt, Uint32 InitialVertexBufferSize, Uint32 InitialIndexBufferSize) : ImGuiImplDiligent(pDevice, BackBufferFmt, DepthBufferFmt, InitialVertexBufferSize, InitialIndexBufferSize) { ImGuiIO& io = ImGui::GetIO(); //io.FontGlobalScale = 2; io.BackendPlatformName = "Diligent-ImGuiImplIOS"; } ImGuiImplIOS::~ImGuiImplIOS() { } void ImGuiImplIOS::NewFrame(Uint32 RenderSurfaceWidth, Uint32 RenderSurfaceHeight, SURFACE_TRANSFORM SurfacePreTransform) { std::lock_guard Lock(m_Mtx); if (m_Time == 0.0) m_Time = CFAbsoluteTimeGetCurrent(); CFAbsoluteTime current_time = CFAbsoluteTimeGetCurrent(); ImGuiIO& io = ImGui::GetIO(); io.DeltaTime = current_time - m_Time; m_Time = current_time; io.DisplaySize = ImVec2(RenderSurfaceWidth, RenderSurfaceHeight); ImGuiImplDiligent::NewFrame(RenderSurfaceWidth, RenderSurfaceHeight, SurfacePreTransform); } bool ImGuiImplIOS::OnTouchEvent(float x, float y, bool IsActive) { ImGuiIO& io = ImGui::GetIO(); io.MousePos = ImVec2(x, y); io.MouseDown[0] = IsActive; return io.WantCaptureMouse; } void ImGuiImplIOS::Render(IDeviceContext* pCtx) { std::lock_guard Lock(m_Mtx); ImGuiImplDiligent::Render(pCtx); } }