/* Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #import "ModeSelectionViewController.h" #import "GLView.h" #import "MetalView.h" #import "ViewController.h" @implementation ModeSelectionViewController { } - (void) setWindowTitle:(NSString*) title { NSWindow* mainWindow = [[NSApplication sharedApplication]mainWindow]; [mainWindow setTitle:title]; } - (void) terminateApp:(NSString*) error { NSAlert *alert = [[NSAlert alloc] init]; [alert addButtonWithTitle:@"OK"]; [alert setMessageText:@"Failed to start the application"]; [alert setInformativeText:error]; [alert setAlertStyle:NSAlertStyleCritical]; [alert runModal]; [NSApp terminate:self]; } - (IBAction)goOpenGL:(id)sender { ViewController* glViewController = [self.storyboard instantiateControllerWithIdentifier:@"GLViewControllerID"]; self.view.window.contentViewController = glViewController; GLView* glView = (GLView*)[glViewController view]; NSString* error = [glView getError]; if(error != nil) { [self terminateApp:error]; } NSString* name = [glView getAppName]; [self setWindowTitle:name]; } - (IBAction)goVulkan:(id)sender { ViewController* metalViewController = [self.storyboard instantiateControllerWithIdentifier:@"MoltenVKViewControllerID"]; self.view.window.contentViewController = metalViewController; MetalView* mtlView = (MetalView*)[metalViewController view]; NSString* error = [mtlView getError]; if(error != nil) { [self terminateApp:error]; } NSString* name = [mtlView getAppName]; [self setWindowTitle:name]; } - (IBAction)goMetal:(id)sender { ViewController* metalViewController = [self.storyboard instantiateControllerWithIdentifier:@"MetalViewControllerID"]; MetalView* mtlView = (MetalView*)[metalViewController view]; self.view.window.contentViewController = metalViewController; NSString* error = [mtlView getError]; if(error != nil) { [self terminateApp:error]; } NSString* name = [mtlView getAppName]; [self setWindowTitle:name]; } @end