/* Copyright 2015-2018 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #include "pch.h" #include "ResourceMappingParser.h" #include "TextureViewParser.h" #include "BufferParser.h" #include "BufferViewParser.h" namespace Diligent { const Char* ResourceMappingParser::ResourceMappingLibName = "ResourceMapping"; ResourceMappingParser::ResourceMappingParser( IRenderDevice *pRenderDevice, lua_State *L, TextureViewParser *pTexViewParser, BufferParser *pBuffParser, BufferViewParser *pBuffViewParser ) : EngineObjectParserBase( pRenderDevice, L, ResourceMappingLibName), m_pTexViewParser( pTexViewParser ), m_pBuffParser( pBuffParser ), m_pBuffViewParser( pBuffViewParser ), m_MappedResourceMetatables( { pTexViewParser->GetMetatableName(), pBuffParser->GetMetatableName(), pBuffViewParser->GetMetatableName() } ) { DEFINE_BINDER( m_Bindings, ResourceMappingEntry, Name, const Char*, SkipValidationFunc ) DEFINE_BINDER( m_Bindings, ResourceMappingEntry, pObject, EngineObjectPtrLoader, m_MappedResourceMetatables ); }; void ResourceMappingParser::CreateObj( lua_State *L ) { std::vector Entries; ParseLuaArray( L, 1, &Entries, [ &]( void* pBasePointer, int StackIndex, int NewArrayIndex ) { VERIFY( pBasePointer == &Entries, "Sanity check failed" ); auto CurrIndex = Entries.size(); if( static_cast(CurrIndex) != NewArrayIndex - 1 ) SCRIPT_PARSING_ERROR( L, "Explicit array indices are not allowed in resource mapping description. Provided index ", NewArrayIndex - 1, " conflicts with actual index ", CurrIndex, "." ); Entries.resize( CurrIndex + 1 ); ParseLuaTable( L, StackIndex, &(Entries)[CurrIndex], m_Bindings ); } ); Entries.push_back( ResourceMappingEntry() ); // Note that ResourceMappingEntry.Name is declared as const Char*, not as String. // This is not a problem as Lua guarantees that all pointers to string values // remain valid as long as these strings are not popped from the stack ResourceMappingDesc ResourceMappingDesc; ResourceMappingDesc.pEntries = Entries.data(); IResourceMapping **ppResourceMapping = reinterpret_cast( lua_newuserdata( L, sizeof( IResourceMapping* ) ) ); *ppResourceMapping = nullptr; m_pRenderDevice->CreateResourceMapping( ResourceMappingDesc, ppResourceMapping ); if( *ppResourceMapping == nullptr ) SCRIPT_PARSING_ERROR(L, "Failed to create resource mapping") } void ResourceMappingParser::DestroyObj( void *pData ) { if( pData != nullptr ) { auto ppObject = reinterpret_cast(pData); if( *ppObject != nullptr ) (*ppObject)->Release(); } } void ResourceMappingParser::ReadField( lua_State *L, void *pData, const Char *Field ) { auto *pResourceMapping = *reinterpret_cast(pData); Diligent::RefCntAutoPtr pResource; pResourceMapping->GetResource( Field, &pResource ); Diligent::RefCntAutoPtr pTextureView; Diligent::RefCntAutoPtr pBuffer; if( pResource ) { pResource->QueryInterface( IID_TextureView, &pTextureView ); if( pTextureView ) { m_pTexViewParser->PushObject(L, pTextureView); } if( !pTextureView ) { pResource->QueryInterface( IID_Buffer, &pBuffer ); if( pBuffer ) { m_pBuffParser->PushObject( L, pBuffer ); } } } if( !(pTextureView || pBuffer) ) { lua_pushnil( L ); // -0 | +1 -> +1 } } void ResourceMappingParser::UpdateField( lua_State *L, void *pData, const Char *Field ) { auto *pResourceMapping = *reinterpret_cast(pData); if( lua_type( L, 3 ) == LUA_TNIL ) { pResourceMapping->RemoveResourceByName( Field ); } else { auto pResource = *GetUserData( L, 3, m_MappedResourceMetatables ); pResourceMapping->AddResource( Field, pResource, false ); } } void ResourceMappingParser::GetObjectByName( lua_State *L, const Char *ShaderName, IResourceMapping** ppObject ) { auto pObject = *GetGlobalObject( L, ShaderName, m_MetatableRegistryName.c_str() ); *ppObject = pObject; pObject->AddRef(); } void ResourceMappingParser::PushExistingObject( lua_State *L, const void *pObject ) { auto ppObject = reinterpret_cast(lua_newuserdata( L, sizeof( IResourceMapping* ) )); *ppObject = reinterpret_cast(const_cast(pObject)); (*ppObject)->AddRef(); } }