/* * Copyright 2019-2021 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #pragma once /// \file /// Defines texture utilities #include "../../../DiligentCore/Graphics/GraphicsEngine/interface/GraphicsTypes.h" #include "../../../DiligentCore/Graphics/GraphicsEngine/interface/Texture.h" #include "../../../DiligentCore/Graphics/GraphicsEngine/interface/RenderDevice.h" #include "TextureLoader.h" DILIGENT_BEGIN_NAMESPACE(Diligent) #include "../../../DiligentCore/Primitives/interface/DefineGlobalFuncHelperMacros.h" /// Creates a texture from file /// \param [in] FilePath - Source file path /// \param [in] TexLoadInfo - Texture loading information /// \param [in] pDevice - Render device that will be used to create the texture /// \param [out] ppTexture - Memory location where pointer to the created texture will be stored void DILIGENT_GLOBAL_FUNCTION(CreateTextureFromFile)(const Char* FilePath, const TextureLoadInfo REF TexLoadInfo, IRenderDevice* pDevice, ITexture** ppTexture); #include "../../../DiligentCore/Primitives/interface/UndefGlobalFuncHelperMacros.h" DILIGENT_END_NAMESPACE // namespace Diligent