pub usingnamespace @cImport({ @cInclude("epoxy/gl.h"); @cInclude("GLFW/glfw3.h"); @cInclude("yaml.h"); @cInclude("lo/lo.h"); @cInclude("lo/lo.h"); @cInclude("libavcodec/avcodec.h"); @cInclude("libavformat/avformat.h"); @cInclude("libswscale/swscale.h"); });