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| author | Jabier Arraiza Cenoz <jabier.arraiza@marker.es> | 2014-04-01 12:02:22 +0000 |
|---|---|---|
| committer | Jabiertxof <jtx@jtx.marker.es> | 2014-04-01 12:02:22 +0000 |
| commit | 0f78c1425e814758c0a0d7f0c2578eae88fe3ab6 (patch) | |
| tree | fa65ea104ff6fa39aae2e1a74a63fdf1da74ed35 /src/ui/tool/path-manipulator.cpp | |
| parent | Some node.cpp/h work moved to path_manipulator. (diff) | |
| download | inkscape-0f78c1425e814758c0a0d7f0c2578eae88fe3ab6.tar.gz inkscape-0f78c1425e814758c0a0d7f0c2578eae88fe3ab6.zip | |
A refactor for fixing some issues. Pending how to handle static functions
VinÃcius for handle tips in his static functions i know two ways:
A: A bool property in node class of node.h to handle if curve is bspline
B: Call another non static function from the static tips one -not tested-
(bzr r11950.1.323)
Diffstat (limited to 'src/ui/tool/path-manipulator.cpp')
| -rw-r--r-- | src/ui/tool/path-manipulator.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/ui/tool/path-manipulator.cpp b/src/ui/tool/path-manipulator.cpp index 905df61f4..487c31b10 100644 --- a/src/ui/tool/path-manipulator.cpp +++ b/src/ui/tool/path-manipulator.cpp @@ -667,10 +667,10 @@ unsigned PathManipulator::_deleteStretch(NodeList::iterator start, NodeList::ite // if we are removing, we readjust the handlers if(isBSpline()){ if(start.prev()){ - start.prev()->front()->setPosition(BSplineHandleReposition(start.prev()->front(),true)); + start.prev()->front()->setPosition(BSplineHandleReposition(start.prev()->front(),start.prev()->back())); } if(end){ - end->back()->setPosition(BSplineHandleReposition(end->back(),true)); + end->back()->setPosition(BSplineHandleReposition(end->back(),end->front())); } } @@ -1207,31 +1207,31 @@ bool PathManipulator::isBSpline(bool recalculate){ } // returns the corresponding strength to the position of the handlers -double PathManipulator::BSplineHandlePosition(Handle *h, bool other){ +double PathManipulator::BSplineHandlePosition(Handle *h, Handle *h2){ using Geom::X; using Geom::Y; + if(h2){ + h = h2; + } double pos = 0.0000; Node *n = h->parent(); Node * nextNode = NULL; - if(other){ - h = h->other(); - } nextNode = n->nodeToward(h); - if(nextNode && !Geom::are_near(n->position(), h->position())){ + if(nextNode){ SPCurve *lineInsideNodes = new SPCurve(); lineInsideNodes->moveto(n->position()); lineInsideNodes->lineto(nextNode->position()); pos = Geom::nearest_point(h->position(),*lineInsideNodes->first_segment()); } - if ((pos == 0.0000 || pos == 1.0000) && other == false){ - return BSplineHandlePosition(h, true); + if (pos == 0.0000 && !h2){ + return BSplineHandlePosition(h, h->other()); } return pos; } // give the location for the handler in the corresponding position -Geom::Point PathManipulator::BSplineHandleReposition(Handle *h, bool other){ - double pos = this->BSplineHandlePosition(h, other); +Geom::Point PathManipulator::BSplineHandleReposition(Handle *h, Handle *h2){ + double pos = this->BSplineHandlePosition(h, h2); return BSplineHandleReposition(h,pos); } |
