From 25fa09178b7d0d0befa708e93ea5316ef381caa0 Mon Sep 17 00:00:00 2001 From: Krzysztof Kosi??ski Date: Fri, 22 May 2015 10:23:27 +0200 Subject: Update to 2Geom revision 2396 (bzr r14059.2.16) --- src/2geom/quadtree.cpp | 286 ------------------------------------------------- 1 file changed, 286 deletions(-) delete mode 100644 src/2geom/quadtree.cpp (limited to 'src/2geom/quadtree.cpp') diff --git a/src/2geom/quadtree.cpp b/src/2geom/quadtree.cpp deleted file mode 100644 index 76dc68774..000000000 --- a/src/2geom/quadtree.cpp +++ /dev/null @@ -1,286 +0,0 @@ -#include <2geom/quadtree.h> - -namespace Geom{ -Quad* QuadTree::search(Rect const &r) { - return search(r[0].min(), r[1].min(), - r[0].max(), r[1].max()); -} - -void QuadTree::insert(Rect const &r, int shape) { - insert(r[0].min(), r[1].min(), - r[0].max(), r[1].max(), shape); -} - - -Quad* QuadTree::search(double x0, double y0, double x1, double y1) { - Quad *q = root; - - double bxx0 = bx1, bxx1 = bx1; - double byy0 = by1, byy1 = by1; - while(q) { - double cx = (bxx0 + bxx1)/2; - double cy = (byy0 + byy1)/2; - unsigned i = 0; - if(x0 >= cx) { - i += 1; - bxx0 = cx; // zoom in a quad - } else if(x1 <= cx) { - bxx1 = cx; - } else - break; - if(y0 >= cy) { - i += 2; - byy0 = cy; - } else if(y1 <= cy) { - byy1 = cy; - } else - break; - - assert(i < 4); - Quad *qq = q->children[i]; - if(qq == 0) break; // last non-null - q = qq; - } - return q; -} - - -/* -Comments by Vangelis (use with caution :P ) - -Insert Rect (x0, y0), (x1, y1) in the QuadTree Q. - -=================================================================================== -* QuadTree Q has: Quadtree's Quad root R, QuadTree's bounding box B. - -* Each Quad has a Quad::data where we store the id of the Rect that belong to -this Quad. (In reality we'll store a pointer to the shape). - -* Each Quad has 4 Quad children: 0, 1, 2, 3. Each child Quad represents one of the following quarters -of the bounding box B: - -+---------------------+ -| | | -| NW=0 | NE=1 | -| | | -| | | -+---------------------+ -| | | -| SW=2 | SE=3 | -| | | -| | | -+---------------------+ - -Each Quad can further be divided in 4 Quads as above and so on. Below there is an example - - Root - / || \ - / / \ \ - 0 1 2 3 - /\ - / | | \ - 0 1 2 3 - -+---------------------+ -| | 1-0 | 1-1| -| 0 | | | -| |-----|----| -| | 1-2 | 1-3| -| | | | -+---------------------+ -| | | -| | | -| 2 | 3 | -| | | -+---------------------+ - - - -=================================================================================== -Insert Rect (x0, y0), (x1, y1) in the QuadTree Q. Algorithm: -1) check if Rect is bigger than QuadTree's bounding box -2) find in which Quad we should add the Rect: - - - ------------------------------------------------------------------------------------ -How we find in which Quad we should add the Rect R: - -Q = Quadtree's Quad root -B = QuadTree's bounding box B -WHILE (Q) { - IF ( Rect cannot fit in one unique quarter of B ){ - Q = current Quad ; - BREAK; - } - IF ( Rect can fit in the quarter I ) { - IF (Q.children[I] doesn't exist) { - create the Quad Q.children[I]; - } - B = bounding box of the Quad Q.children[I] ; - Q = Q.children[I] ; - CHECK(R, B) ; - } -} -add Rect R to Q ; - - -*/ - -void QuadTree::insert(double x0, double y0, double x1, double y1, int shape) { - // loop until a quad would break the box. - - // empty root => empty QuadTree. Create initial bounding box (0,0), (1,1) - if(root == NULL) { - root = new Quad; - - bx0 = 0; - bx1 = 1; - by0 = 0; - by1 = 1; - } - Quad *q = root; - - //A temp bounding box. Same as root's bounting box (ie of the whole QuadTree) - double bxx0 = bx0, bxx1 = bx1; - double byy0 = by0, byy1 = by1; - - while((bxx0 > x0) || - (bxx1 < x1) || - (byy0 > y0) || - (byy1 < y1)) { - // QuadTree has small size, can't accomodate new rect. Double the size: - unsigned i = 0; - - if(bxx0 > x0) { - bxx0 = 2*bxx0 - bxx1; - i += 1; - } else { - bxx1 = 2*bxx1 - bxx0; - } - if(byy0 > y0) { - byy0 = 2*byy0 - byy1; - i += 2; - } else { - byy1 = 2*byy1 - byy0; - } - q = new Quad; - //check if root is empty (no rects, no quad children) - if( clean_root() ){ - root = q; - } - else{ - q->children[i] = root; - root = q; - } - bx0 = bxx0; - bx1 = bxx1; - by0 = byy0; - by1 = byy1; - } - - while(true) { - // Find the center of the temp bounding box - double cx = (bxx0 + bxx1)/2; - double cy = (byy0 + byy1)/2; - unsigned i = 0; - assert(x0 >= bxx0); - assert(x1 <= bxx1); - assert(y0 >= byy0); - assert(y1 <= byy1); - - if(x0 >= cx) { - i += 1; - bxx0 = cx; // zoom in a quad - } else if(x1 <= cx) { - bxx1 = cx; - } else{ - // rect does not fit in one unique quarter (in X axis) of the temp bounding box - break; - } - if(y0 >= cy) { - i += 2; - byy0 = cy; - } else if(y1 <= cy) { - byy1 = cy; - } else{ - // rect does not fit in one unique quarter (in Y axis) of the temp bounding box - break; - } - - // check if rect's bounding box has size 1x1. This means that rect is defined by 2 points - // that are in the same place. - if( ( fabs(bxx0 - bxx1) < 1.0 ) && ( fabs(byy0 - byy1) < 1.0 )){ - break; - } - - /* - 1 rect does fit in one unique quarter of the temp bounding box. And we have found which. - 2 temp bounding box = bounding box of this quarter. - 3 "Go in" this quarter (create if doesn't exist) - */ - assert(i < 4); - Quad *qq = q->children[i]; - if(qq == NULL) { - qq = new Quad; - q->children[i] = qq; - } - q = qq; - } - q->data.push_back(shape); -} - - -void QuadTree::erase(Quad *q, int shape) { - for(Quad::iterator i = q->data.begin(); i != q->data.end(); ++i) { - if(*i == shape) { - q->data.erase(i); - if(q->data.empty()) { - - } - } - } - return; -} - -/* -Returns: -false: if root isn't empty -true: if root is empty it cleans root -*/ -bool QuadTree::clean_root() { - assert(root); - - // false if root *has* rects assigned to it. - bool all_clean = root->data.empty(); - - // if root has children we get false - for(unsigned i = 0; i < 4; i++) - { - if(root->children[i]) - { - all_clean = false; - } - } - - if(all_clean) - { - delete root; - root=0; - return true; - } - return false; -} - -}; - -/* - Local Variables: - mode:c++ - c-file-style:"stroustrup" - c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) - indent-tabs-mode:nil - fill-column:99 - End: -*/ -// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : -- cgit v1.2.3