From 4edc4f71fac7b37ab505bba7541b833b545570f8 Mon Sep 17 00:00:00 2001 From: Maximilian Albert Date: Wed, 26 Dec 2007 01:57:30 +0000 Subject: Don't store special attributes/types when saving 3D boxes to plain SVG (so that they show up correctly when reopening files). (bzr r4303) --- src/box3d.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/box3d.cpp') diff --git a/src/box3d.cpp b/src/box3d.cpp index b1f59253f..4044b5647 100644 --- a/src/box3d.cpp +++ b/src/box3d.cpp @@ -280,10 +280,10 @@ static Inkscape::XML::Node *box3d_write(SPObject *object, Inkscape::XML::Node *r SPBox3D *box = SP_BOX3D(object); if ((flags & SP_OBJECT_WRITE_BUILD) && !repr) { - g_print ("Do we ever end up here?\n"); + // this is where we end up when saving as plain SVG (also in other circumstances?) + // thus we don' set "sodipodi:type" so that the box is only saved as an ordinary svg:g Inkscape::XML::Document *xml_doc = sp_document_repr_doc(SP_OBJECT_DOCUMENT(object)); repr = xml_doc->createElement("svg:g"); - repr->setAttribute("sodipodi:type", "inkscape:box3d"); } if (flags & SP_OBJECT_WRITE_EXT) { -- cgit v1.2.3